Godot MCP Server
Connects Claude directly to Godot 4 projects to read and manipulate scenes, nodes, scripts, and assets within the editor. It enables real-time scene tree management, script editing, and resource configuration through a local Node.js bridge and GDScript plugin.
Install
npx -y godot-mcp-server
Paste the configuration above into your MCP client config (claude_desktop_config.json for Claude Desktop) and restart the client.
{
"mcpServers": {
"godot-mcp-server": {
"command": "npx",
"args": [
"-y",
"godot-mcp-server"
],
"env": {
"GODOT_HOST": "<GODOT_HOST>",
"GODOT_PORT": "<GODOT_PORT>"
}
}
}
}Paste the configuration above into your MCP client config (claude_desktop_config.json for Claude Desktop) and restart the client.
Sources: public MCP Server directories. This is an independent third-party directory with no affiliation to or endorsement from the maintainers of the listed servers.