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redis-patterns

Redis data structure patterns, caching strategies, distributed locks, rate limiting, pub/sub, and connection management for production applications. Use when adding caching, a distributed lock, rate limiting, or pub/sub with Redis, or when key design needs review.

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name redis-patterns description Redis data structure patterns, caching strategies, distributed locks, rate limiting, pub/sub, and connection management for production applications. Use when adding caching, a distributed lock, rate limiting, or pub/sub with Redis, or when key design needs review. metadata {"origin":"ECC"} Redis Patterns Quick reference for Redis best practices across common backend use cases. How It Works Redis is an in-memory data structure store that supports strings, hashes, lists, sets, sorted sets, streams, and more. Individual Redis commands are atomic on a single instance; multi-step workflows require Lua scripts, MULTI/EXEC transactions, or explicit synchronization to stay atomic. Data is optionally persisted via RDB snapshots or AOF logs. Clients communicate over TCP using the RESP protocol; connection pools are essential to avoid per-request handshake overhead. When to Activate Adding caching to an application Implementing rate limiting or throttling Building distributed locks or coordination Setting up session or token storage Using Pub/Sub or Redis Streams for messaging Configuring Redis in production (pooling, eviction, clustering) Data Structure Cheat Sheet Use Case Structure Example Key Simple cache String product:123 User session Hash session:abc Leaderboard Sorted Set scores:weekly Unique visitors Set visitors:2024-01-01 Activity feed List feed:user:456 Event stream Stream events:orders Counters / rate limits String (INCR) ratelimit:user:123 Bloom filter / HLL HyperLogLog hll:pageviews Core Patterns Cache-Aside (Lazy Loading) import redis import json r = redis.Redis(host= 'localhost' , port= 6379 , decode_responses= True ) def get_product ( product_id: int ): cache_key = f"product: {product_id} " cached = r.get(cache_key) if cached: return json.loads(cached) product = db.query( "SELECT * FROM products WHERE id = %s" , product_id) r.setex(cache_key, 3600 , json.dumps(product)) # TTL: 1 hour return product Write-Through Cache def update_product ( product_id: int , data: dict ): # Write to DB first db.execute( "UPDATE products SET ... WHERE id = %s" , product_id) # Immediately update cache cache_key = f"product: {product_id} " r.setex(cache_key, 3600 , json.dumps(data)) Cache Invalidation # Tag-based invalidation — group related keys under a set def cache_product ( product_id: int , category_id: int , data: dict ): key = f"product: {product_id} " tag = f"tag:category: {category_id} " pipe = r.pipeline(transaction= True ) pipe.setex(key, 3600 , json.dumps(data)) pipe.sadd(tag, key) pipe.expire(tag, 3600 ) pipe.execute() def invalidate_category ( category_id: int ): tag = f"tag:category: {category_id} " keys = r.smembers(tag) if keys: r.delete(*keys) r.delete(tag) Session Storage import time import uuid def create_session ( user_id: int , ttl: int = 86400 ) -> str : session_id = str (uuid.uuid4()) key = f"session: {session_id} " pipe = r.pipeline(transaction= True ) pipe.hset(key, mapping={ "user_id" : user_id, "created_at" : int (time.time()), }) pipe.expire(key, ttl) pipe.execute() return session_id def get_session ( session_id: str ) -> dict | None : data = r.hgetall( f"session: {session_id} " ) return data if data else None def delete_session ( session_id: str ): r.delete( f"session: {session_id} " ) Rate Limiting Fixed Window (Simple) def is_rate_limited ( user_id: int , limit: int = 100 , window: int = 60 ) -> bool : key = f"ratelimit: {user_id} : { int (time.time()) // window} " pipe = r.pipeline(transaction= True ) pipe.incr(key) pipe.expire(key, window) count, _ = pipe.execute() return count > limit Sliding Window (Lua — Atomic) -- sliding_window.lua local key = KEYS[ 1 ] local now = tonumber (ARGV[ 1 ]) local window = tonumber (ARGV[ 2 ]) local limit = tonumber (ARGV[ 3 ]) redis.call( 'ZREMRANGEBYSCORE' , key, 0 , now - window) local count = redis.call( 'ZCARD' , key) if count < limit then -- Use unique member (now + sequence) to avoid collisions within the same millisecond local seq_key = key .. ':seq' local seq = redis.call( 'INCR' , seq_key) redis.call( 'EXPIRE' , seq_key, math . ceil (window / 1000 )) redis.call( 'ZADD' , key, now, now .. '-' .. seq) redis.call( 'EXPIRE' , key, math . ceil (window / 1000 )) return 1 end return 0 sliding_window = r.register_script( open ( 'sliding_window.lua' ).read()) def allow_request ( user_id: int ) -> bool : key = f"ratelimit:sliding: {user_id} " now = int (time.time() * 1000 ) return bool (sliding_window(keys=[key], args=[now, 60000 , 100 ])) Distributed Locks Distributed Lock (Single Node — SET NX PX) import uuid def acquire_lock ( resource: str , ttl_ms: int = 5000 ) -> str | None : lock_key = f"lock: {resource} " token = str (uuid.uuid4()) acquired = r. set (lock_key, token, px=ttl_ms, nx= True ) return token if acquired else None def release_lock ( resource: str , token: str ) -> bool : release_script = """ if redis.call('get', KEYS[1]) == ARGV[1] then return redis.call('del', KEYS[1]) else return 0 end """ result = r. eval (release_script, 1 , f"lock: {resource} " , token) return bool (result) # Usage token = acquire_lock( "order:payment:123" ) if token: try : process_payment() finally : release_lock( "order:payment:123" , token) For multi-node setups use the redlock-py library which implements the full Redlock algorithm. Pub/Sub & Streams Pub/Sub (Fire-and-Forget) # Publisher def publish_event ( channel: str , payload: dict ): r.publish(channel, json.dumps(payload)) # Subscriber (blocking — run in separate thread/process) def subscribe_events ( channel: str ): pubsub = r.pubsub() pubsub.subscribe(channel) for message in pubsub.listen(): if message[ 'type' ] == 'message' : handle(json.loads(message[ 'data' ])) Redis Streams (Durable Queue) # Producer def emit ( stream: str , event: dict ): r.xadd(stream, event, maxlen= 10000 ) # Cap stream length # Consumer group — guarantees at-least-once delivery try : r.xgroup_create( 'events:orders' , 'processor' , id = '0' , mkstream= True ) except Exception: pass # Group already exists def consume ( stream: str , group: str , consumer: str ): while True : messages = r.xreadgroup(group, consumer, {stream: '>' }, count= 10 , block= 2000 ) for _, entries in (messages or []): for msg_id, data in entries: process(data) r.xack(stream, group, msg_id) Prefer Streams over Pub/Sub when you need delivery guarantees, consumer groups, or replay. Key Design Naming Conventions # Pattern: resource:id:field user:123:profile order:456:status cache:product:789 # Pattern: namespace:resource:id myapp:session:abc123 myapp:ratelimit:user:123 # Pattern: resource:date (time-bound keys) stats:pageviews:2024-01-01 TTL Strategy Data Type Suggested TTL User session 24h ( 86400 ) API response cache 5–15 min Rate limit window Match window size Short-lived tokens 5–10 min Leaderboard 1h–24h Static/reference data 1h–1 week Always set a TTL. Keys without TTL accumulate indefinitely and cause memory pressure. Connection Management Connection Pooling from redis import ConnectionPool, Redis pool = ConnectionPool( host= 'localhost' , port= 6379 , db= 0 , max_connections= 20 , decode_responses= True , socket_connect_timeout= 2 , socket_timeout= 2 , ) r = Redis(connection_pool=pool) Cluster Mode from redis.cluster import RedisCluster r = RedisCluster( startup_nodes=[{ "host" : "redis-1" , "port" : 6379 }], decode_responses= True , skip_full_coverage_check= True , ) Sentinel (High Availability) from redis.sentinel import Sentinel sentinel = Sentinel( [( 'sentinel-1' , 26379 ), ( 'sentinel-2' , 26379 )], socket_timeout= 0.5 , ) master = sentinel.master_for( 'mymaster' , decode_responses= True ) replica = sentinel.slave_for( 'mymaster' , decode_responses= True ) Eviction Policies Policy Behavior Best For noeviction Error on write when full Queues / critical data allkeys-lru Evict least recently used General cache volatile-lru LRU only among keys with TTL Mixed data store allkeys-lfu Evict least frequently used Skewed access patterns volatile-ttl Evict soonest-to-expire Prioritize long-lived data Set via redis.conf : maxmemory-policy allkeys-lru Anti-Patterns Anti-Pattern Problem Fix Keys with no TTL Memory grows unbounded Always set TTL KEYS * in production Blocks the server (O(N)) Use SCAN cursor Storing large blobs (>100KB) Slow serialization, memory pressure Store reference + fetch from object store Single Redis for everything No isolation between cache & queue Use separate DBs or instances Ignoring connection pool limits Connection exhaustion under load Size pool to workload Not handling cache miss stampede Thundering herd on cold start Use locks or probabilistic early expiry FLUSHALL without thought Wipes entire instance Scope deletes by key pattern Cache Miss Stampede Prevention import threading _locks: dict [ str , threading.Lock] = {} _locks_mutex = threading.Lock() def get_with_lock ( key: str , fetch_fn, ttl: int = 300 ): cached = r.get(key) if cached: return json.loads(cached) with _locks_mutex: if key not in _locks: _locks[key] = threading.Lock() lock = _locks[key] with lock: cached = r.get(key) # Re-check after acquiring lock if cached: return json.loads(cached) value = fetch_fn() r.setex(key, ttl, json.dumps(value)) return value Note: for multi-process deployments, replace the in-process lock with acquire_lock / release_lock from the Distributed Locks section above. Examples Add caching to a Django/Flask API endpoint: Use cache-aside with setex and a 5-minute TTL on the response. Key on the request parameters. Rate-limit an API by user: Use fixed-window with pipeline(transaction=True) for low-traffic endpoints; use sliding-window Lua for accurate per-user throttling. Coordinate a background job across workers: Use acquire_lock with a TTL that exceeds the expected job duration. Always release in a finally block. Fan-out notifications to multiple subscribers: Use Pub/Sub for fire-and-forget. Switch to Streams if you need guaranteed delivery or replay for late consumers. Quick Reference Pattern When to Use Cache-aside Read-heavy, tolerate slight staleness Write-through Strong consistency required Distributed lock Prevent concurrent access to a resource Sliding window rate limit Accurate per-user throttling Redis Streams Durable event queue with consumer groups Pub/Sub Broadcast with no delivery guarantees needed Sorted Set leaderboard Ranked scoring, pagination HyperLogLog Approximate unique count at low memory Related Skill: postgres-patterns — relational data patterns Skill: backend-patterns — API and service layer patterns Skill: database-migrations — schema versioning Skill: django-patterns — Django cache framework integration
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