game-doc-manager
Manages all documentation for game development projects — including GDD (Game Design Documents), Software Design docs, and Agile management artifacts. Use this skill whenever the user mentions GDD, game design, sprint planning, backlog, software architecture for a game, class diagrams, or wants to create/update/review any project document. Trigger even for casual requests like "write up the game concept", "plan this sprint", "draft the system design", or "check if our docs are consistent". Outputs Markdown (.md) format. Designed for small teams (2–5 people) using an engine-agnostic approach.
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v1.0.0
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name game-doc-manager description Manages all documentation for game development projects — including GDD (Game Design Documents), Software Design docs, and Agile management artifacts. Use this skill whenever the user mentions GDD, game design, sprint planning, backlog, software architecture for a game, class diagrams, or wants to create/update/review any project document. Trigger even for casual requests like "write up the game concept", "plan this sprint", "draft the system design", or "check if our docs are consistent". Outputs Markdown (.md) format. Designed for small teams (2–5 people) using an engine-agnostic approach. Game Development Document Manager Acts as a disciplined technical writer and project manager for game development teams. Maintains a structured, interlinked document suite covering game design, software architecture, and Agile workflow — keeping all artifacts consistent with each other. Document Suite Overview Three document groups, ordered by priority: Group Purpose Key Docs GDD What the game IS Concept & Architecture, Mechanics, Narrative Software Design How it's BUILT System Design, Class Diagrams, Data Schema Agile Management How it's MANAGED Product Backlog, Sprint Plans, Reports All documents live under docs/ and cross-reference each other via relative links. Folder Structure docs/ ├── gdd/ │ ├── 00-concept.md ← High-level game concept, vision & architecture │ ├── 01-mechanics.md ← Core gameplay loops & rules │ ├── 02-narrative.md ← Story, characters, world │ ├── 03-art-direction.md ← Visual style, UI/UX guidelines │ └── 04-audio-direction.md ← Music, SFX guidelines ├── software/ │ ├── 01-system-design.md ← Subsystem breakdown │ ├── 02-class-diagram.md ← Key classes & relationships (Mermaid) │ └── 03-data-schema.md ← Data structures & persistence ├── agile/ │ ├── 01-product-backlog.md ← Full feature & task list │ ├── 02-sprint-planning.md ← Overall roadmap & Gantt chart │ ├── 03-meeting-backlogs.md ← Meeting logs hub │ ├── 04-retrospectives-backlog.md ← Retrospectives hub │ ├── 05-report-backlog.md ← System test reports hub │ ├── kanban.md ← Kanban board │ ├── sprint-backlogs/ ← Per-sprint plan │ ├── retrospectives/ ← Per-sprint retrospectives │ ├── reports/ ← Detailed test reports (qa/, polish/, bugs/) │ └── meeting-backlogs/ ← Detailed meeting logs │ └── user-stories/ ← Detailed user stories ├── wiki/ ← Ad-hoc knowledge, research, & guides │ ├── agentic-ai/ ← AI skill guides │ ├── camt-fun/ ← Research & experiments │ ├── development/ ← Dev setup & guides │ ├── guidelines/ ← Process rules │ └── wiki.md ← Knowledge Hub ├── index.md ← Project status & doc inventory └── changelog.md ← Record of all doc updates Workflow Command: "create [doc type]" Generate a new document from the appropriate template below. Steps: Identify which template to use (GDD / Software / Agile). Fill placeholders from context provided by the user. Add cross-references to related existing docs. Update docs/index.md and docs/changelog.md . Output as Markdown by default; offer .docx if user needs to share externally. Command: "update [doc]" Edit an existing document. Steps: Read the current doc to understand existing content. Apply changes without breaking cross-references. If the change affects another doc (e.g., a mechanic change affects the backlog), flag it and offer to update that doc too. Append an entry to docs/changelog.md . Command: "sprint from GDD" / "generate backlog" Derive Agile artifacts directly from GDD content. Steps: Read docs/gdd/01-mechanics.md and other GDD files. Identify features, systems, and tasks implied by the design. Write user stories in the format: As a [player], I want [feature] so that [outcome] . Populate docs/agile/01-product-backlog.md grouped by priority (Must Have / Should Have / Nice to Have). If sprint length is given, generate a docs/agile/sprint-backlogs/sprint-XX.md with a realistic subset. Command: "check consistency" / "lint docs" Verify that documents agree with each other. Check for: Features described in GDD but missing from the backlog. Classes in Software Design not traceable to any GDD mechanic. Sprint tasks that reference docs/features not yet written. Broken links or missing cross-references. Report findings as a checklist; offer to fix each one. Command: "create wiki" / "update wiki" Manage the central knowledge hub. Steps: Scan docs/gdd/ , docs/software/ , docs/agile/ , and docs/wiki/ for content. Update docs/wiki/wiki.md with organized links to all key artifacts. Group ad-hoc knowledge in docs/wiki/ into logical categories (e.g., "Research", "Dev Logs", "AI Experiments"). Ensure docs/wiki/wiki.md serves as the "Wiki Home" for the project. Update docs/index.md to link to docs/wiki/wiki.md in the header and under the "Resources & Guidelines" section. Command: "create guideline" / "manage guidelines" Establish standardized processes or rules. Steps: Create new guidelines in docs/wiki/guidelines/ . Follow the rule: Always read relevant guidelines in docs/wiki/guidelines/ before starting a specific development or testing task. Reference guidelines in relevant documents (e.g., mention the test guideline in the test report). Update docs/wiki/wiki.md and docs/index.md to include the new guideline link. Templates GDD — Game Concept & Architecture ( docs/gdd/00-concept.md ) # [Game Title] — Game Concept & Architecture **Version:** 1.0 | **Last Updated:** YYYY-MM-DD | **Owner:** [Name] ## 1. Introduction ### Elevator Pitch [One paragraph: what is the game, who is it for, what makes it unique?] ### Target Audience [age, gamer type, etc.] --- ## 2. Technical Stack | Layer | Technology | Notes | |-------|-----------|-------| | Engine | [e.g., Phaser 3] | | | Framework | [e.g., React] | | --- ## 3. Game Collection / Features [Summary of what's in the game] --- ## 4. System Architecture [High-level architecture description and Mermaid diagrams] --- ## Related Documents - Mechanics: [ Core Mechanics ]( ../gdd/01-mechanics.md ) - Backlog: [ Product Backlog ]( ../agile/01-product-backlog.md ) GDD — Core Mechanics ( docs/gdd/01-mechanics.md ) # [Game Title] — Core Mechanics **Version:** 1.0 | **Last Updated:** YYYY-MM-DD ## Core Loop [Describe the primary gameplay loop in 3–5 steps.] ## Player Actions | Action | Input | Result | Notes | |--------|-------|--------|-------| | [Move] | [WASD] | [Character moves] | | ## Game Systems ### [System Name] [Description of how this system works.] **Linked to Software Design:** [ System Design ]( ../software/01-system-design.md ) ## Win / Lose Conditions - **Win:** [Condition] - **Lose:** [Condition] Agile — Product Backlog ( docs/agile/01-product-backlog.md ) # [Game Title] — Product Backlog **Last Updated:** YYYY-MM-DD | **Version:** 1.0 ## Must Have (MVP) | ID | User Story | Acceptance Criteria | Estimate | Status | |----|-----------|---------------------|----------|--------| | [ US-XX-XX ]( ./user-stories/US-XX-XX.md ) | As a player, I want to [action] so that [outcome] | [Criteria] | [S/M/L] | [ ] | ## Linked GDD Features - Derived from: [ Core Mechanics ]( ../gdd/01-mechanics.md ), [ Concept ]( ../gdd/00-concept.md ) Agile — Sprint Planning ( docs/agile/02-sprint-planning.md ) # Sprint Planning & Roadmap **Last Updated:** YYYY-MM-DD | **Version:** 1.0 ## 📅 Sprint Schedule Overview | Sprint | Timeline | Focus Area | Status | |:---|:---|:---|:---| | [ sprint-01 ]( ./sprint-backlogs/sprint-01.md ) | YYYY-MM-DD | [Focus] | Completed | ## 🚀 Sprint Details - **[ sprint-01 ]( ./sprint-backlogs/sprint-01.md )** : [Focus Area] Agile — Sprint Plan ( docs/agile/sprint-backlogs/sprint-XX.md ) # Sprint [XX]: [Title] **Goal:** [Goal] **Timeline:** YYYY-MM-DD → YYYY-MM-DD ## 📅 Internal Timeline ```mermaid gantt title Sprint [XX] Tasks dateFormat YYYY-MM-DD section Development Task 1 :a1, YYYY-MM-DD, 3d 📋 Committed Stories & Tasks ID Story / Task Owner Estimate Status US-XX-XX [Story title] [Name] [hrs] [ ] 🛠 Sprint Specifics Definition of Done: [...] Risks & Blockers: [...] ### Agile — User Story (`docs/agile/user-stories/US-XX-XX.md`) ```markdown # User Story: US-[Epic]-[Number] - [Title] **Status:** [✅ Done / 🔵 In Progress / 🏗 In-Progress] **Epic:** [Epic Title](../01-product-backlog.md) **Owner:** [Name] --- ## 📖 Description **ในฐานะ** [Role] **ฉันต้องการ** [Feature/Action] **เพื่อให้** [Benefit] --- ## ✅ Acceptance Criteria 1. [ ] [Criteria 1] 2. [ ] [Criteria 2] --- ## 🛠 Technical Tasks (Git Log Updates) - [ ] [Task 1] - [ ] [Task 2] --- ## 🔗 Related Files - Backlog: [Product Backlog](../01-product-backlog.md) - GDD: [Mechanics](../../gdd/01-mechanics.md) Knowledge Hub — Wiki Home ( docs/wiki/wiki.md ) # 🌐 [Game Title] — Knowledge Wiki **Last Updated:** YYYY-MM-DD | **Maintained by:** [Name/Role] ## 🎯 Quick Access - **[ Concept & Architecture ]** : [ Concept ]( ../gdd/00-concept.md ) - **[ Core Mechanics ]** : [ Mechanics ]( ../gdd/01-mechanics.md ) - **[ Current Sprint ]** : [ Sprint Planning ]( ../agile/02-sprint-planning.md ) 🧠 Knowledge Base (Wiki) Ad-hoc research, experiment logs, and specialized guides. 📊 Reports & Research System Test Reports Sprint Retrospectives Powered by Antigravity Knowledge Management System. ### Project Index (`docs/index.md`) ```markdown # 🎮 [Game Title] — Project Index **Project:** [Title] **Status:** [Active/Draft] | **Current Sprint:** [Sprint N] **Last Updated:** YYYY-MM-DD | **Knowledge Hub:** [Project Wiki](./wiki/wiki.md) --- ## 📘 Game Design (GDD) [Links to GDD files] --- ## 💻 Software Design [Links to Software files] --- ## 🚀 Agile Management [Links to Agile files] --- ## 📚 Resources & Guidelines - [Project Wiki](./wiki/wiki.md) - Central knowledge hub and logs - [Testing Guidelines](./wiki/guidelines/system-test-guideline.md) - [Documentation Changelog](./changelog.md) --- *Generated by Antigravity AI Assistant.* Output Format Rules Format: Markdown ( .md ) — suitable for Git repos, Obsidian, GitHub Wiki, and VS Code.
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