seedance-vfx
This skill should be used when the user asks for VFX, particles, energy, destruction, transformation, weather effects, magical effects, explosions, smoke, fire, water, or physically plausible effects in Seedance 2.0.
DeepseekModel
Curated skill
Quality Excellent · 90
v1.0.0
Get
https://deepseekmodel.com/api/download.php?id=emily2040-seedance-2-0-skills-seedance-vfx-skill-md&format=skill
Download .skill
Standard format with system_prompt and model_config, ready for any agent framework
The actual content of the system_prompt field in the .skill file.
name seedance-vfx description This skill should be used when the user asks for VFX, particles, energy, destruction, transformation, weather effects, magical effects, explosions, smoke, fire, water, or physically plausible effects in Seedance 2.0. license MIT user-invocable true tags ["vfx","particles","effects","seedance-20"] metadata {"version":"6.7.0","updated":"2026-08-01","parent":"seedance-20","author":"Iamemily2050 (@iamemily2050)","repository":"https://github.com/Emily2040/seedance-2.0","openclaw":{"emoji":"🎬","homepage":"https://github.com/Emily2040/seedance-2.0"}} seedance-vfx Before producing prompt text, a prompt-ready block, a rewrite, an example, or a compiled clip, load the Director's Read , classify the brief, and complete its canonical narrative or non-narrative record. Translate that record into visible or audible carriers and keep its internal labels out of final generation prose. VFX prompts need material behavior, source, timing, and consequence. Treat every effect as physical: it starts somewhere, interacts with light and objects, changes over time, and ends in a visible state. Avoid generic words such as magical, explosive, or cinematic unless they are translated into particles, fluids, smoke, light, debris, deformation, or energy behavior. Intent The user wants wonder, and wonder dies the moment it stops obeying physics. This skill's purpose is magic with a budget of cause and effect: every effect has a source, a journey, and an ending, so the impossible reads as witnessed rather than rendered. Effects Contract State: effect source, material, motion path, interaction with light, interaction with objects, dissipation, and endpoint. Effect Prompt-ready phrase Stability note Product particles gold dust particles spiral from behind the logo, catch the backlight, then settle on the table Keep logo and bottle rigid. Energy thin blue electrical arcs crawl along the cable, briefly illuminating fingerprints on the plug Keep arcs attached to source. Smoke cold white vapor rolls over the rim, sinks down the glass, and thins near the tabletop Describe density and direction. Transformation paper edge chars inward from the corner, flakes curl and fall, final logo remains untouched Protect identity anchor. Weather wind pushes rain diagonally across the frame, puddles ripple outward from each step Tie weather to surfaces. VFX Integration Rules Use one hero effect per clip. Anchor the source to a clear object or body part. Make the effect respect gravity, wind, collision, reflection, and occlusion. For VFX near faces, hands, logos, or text, keep the core identity stable and place the effect around it rather than through it. Timing and Dissipation Effects need an endpoint: settle, fade, evaporate, freeze, collapse, glow out, or leave residue. If the effect is complex, use a three-step timing phrase: forms -> travels -> dissipates . Avoid perpetual effects with no consequence because they often become noisy overlays. Output Contract Return the VFX contract, stability constraints, and a compact prompt-ready phrase.
Keywords that activate this skill. Click one to copy it.
This skill does not provide trigger words.
The downloaded .skill package contains the following fields.
| Field | Description |
|---|---|
| format | Format tag (skill/v1) |
| skill_id | Unique skill ID |
| name | Skill name |
| version | Version |
| description | Description |
| category | Categories (array) |
| trigger_words | Trigger words |
| tags | Tags |
| source | Source |
| source_url | Source URL (this page) |
| exported_at | Exported at (set per download) |
| system_prompt | System prompt body |
| model_config | Model config: provider / model / temperature / max_tokens / top_p |
| examples | Examples |
| install_guide | Import guide for Coze / Dify / Claude / custom frameworks |
The same skill can be exported in different platform formats.