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freecad-scripts

Expert skill for writing FreeCAD Python scripts, macros, and automation. Use when asked to create FreeCAD models, parametric objects, Part/Mesh/Sketcher scripts, workbench tools, GUI dialogs with PySide, Coin3D scenegraph manipulation, or any FreeCAD Python API task. Covers FreeCAD scripting basics, geometry creation, FeaturePython objects, interface tools, and macro development.

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name freecad-scripts description Expert skill for writing FreeCAD Python scripts, macros, and automation. Use when asked to create FreeCAD models, parametric objects, Part/Mesh/Sketcher scripts, workbench tools, GUI dialogs with PySide, Coin3D scenegraph manipulation, or any FreeCAD Python API task. Covers FreeCAD scripting basics, geometry creation, FeaturePython objects, interface tools, and macro development. FreeCAD Scripts Expert skill for generating production-quality Python scripts for the FreeCAD CAD application. Interprets shorthand, quasi-code, and natural language descriptions of 3D modeling tasks and translates them into correct FreeCAD Python API calls. When to Use This Skill Writing Python scripts for FreeCAD's built-in console or macro system Creating or manipulating 3D geometry (Part, Mesh, Sketcher, Path, FEM) Building parametric FeaturePython objects with custom properties Developing GUI tools using PySide/Qt within FreeCAD Manipulating the Coin3D scenegraph via Pivy Creating custom workbenches or Gui Commands Automating repetitive CAD operations with macros Converting between mesh and solid representations Scripting FEM analyses, raytracing, or drawing exports Prerequisites FreeCAD installed (0.19+ recommended; 0.21+/1.0+ for latest API) Python 3.x (bundled with FreeCAD) For GUI work: PySide2 (bundled with FreeCAD) For scenegraph: Pivy (bundled with FreeCAD) FreeCAD Python Environment FreeCAD embeds a Python interpreter. Scripts run in an environment where these key modules are available: import FreeCAD # Core module (also aliased as 'App') import FreeCADGui # GUI module (also aliased as 'Gui') — only in GUI mode import Part # Part workbench — BRep/OpenCASCADE shapes import Mesh # Mesh workbench — triangulated meshes import Sketcher # Sketcher workbench — 2D constrained sketches import Draft # Draft workbench — 2D drawing tools import Arch # Arch/BIM workbench import Path # Path/CAM workbench import FEM # FEM workbench import TechDraw # TechDraw workbench (replaces Drawing) import BOPTools # Boolean operations import CompoundTools # Compound shape utilities The FreeCAD Document Model # Create or access a document doc = FreeCAD.newDocument( "MyDoc" ) doc = FreeCAD.ActiveDocument # Add objects box = doc.addObject( "Part::Box" , "MyBox" ) box.Length = 10.0 box.Width = 10.0 box.Height = 10.0 # Recompute doc.recompute() # Access objects obj = doc.getObject( "MyBox" ) obj = doc.MyBox # Attribute access also works # Remove objects doc.removeObject( "MyBox" ) Core Concepts Vectors and Placements import FreeCAD # Vectors v1 = FreeCAD.Vector( 1 , 0 , 0 ) v2 = FreeCAD.Vector( 0 , 1 , 0 ) v3 = v1.cross(v2) # Cross product d = v1.dot(v2) # Dot product v4 = v1 + v2 # Addition length = v1.Length # Magnitude v_norm = FreeCAD.Vector(v1) v_norm.normalize() # In-place normalize # Rotations rot = FreeCAD.Rotation(FreeCAD.Vector( 0 , 0 , 1 ), 45 ) # axis, angle(deg) rot = FreeCAD.Rotation( 0 , 0 , 45 ) # Euler angles (yaw, pitch, roll) # Placements (position + orientation) placement = FreeCAD.Placement( FreeCAD.Vector( 10 , 20 , 0 ), # translation FreeCAD.Rotation( 0 , 0 , 45 ), # rotation FreeCAD.Vector( 0 , 0 , 0 ) # center of rotation ) obj.Placement = placement # Matrix (4x4 transformation) import math mat = FreeCAD.Matrix() mat.move(FreeCAD.Vector( 10 , 0 , 0 )) mat.rotateZ(math.radians( 45 )) Creating and Manipulating Geometry (Part Module) The Part module wraps OpenCASCADE and provides BRep solid modeling: import FreeCAD import Part # --- Primitive Shapes --- box = Part.makeBox( 10 , 10 , 10 ) # length, width, height cyl = Part.makeCylinder( 5 , 20 ) # radius, height sphere = Part.makeSphere( 10 ) # radius cone = Part.makeCone( 5 , 2 , 10 ) # r1, r2, height torus = Part.makeTorus( 10 , 2 ) # major_r, minor_r # --- Wires and Edges --- edge1 = Part.makeLine(( 0 , 0 , 0 ), ( 10 , 0 , 0 )) edge2 = Part.makeLine(( 10 , 0 , 0 ), ( 10 , 10 , 0 )) edge3 = Part.makeLine(( 10 , 10 , 0 ), ( 0 , 0 , 0 )) wire = Part.Wire([edge1, edge2, edge3]) # Circles and arcs circle = Part.makeCircle( 5 ) # radius arc = Part.makeCircle( 5 , FreeCAD.Vector( 0 , 0 , 0 ), FreeCAD.Vector( 0 , 0 , 1 ), 0 , 180 ) # start/end angle # --- Faces --- face = Part.Face(wire) # From a closed wire # --- Solids from Faces/Wires --- extrusion = face.extrude(FreeCAD.Vector( 0 , 0 , 10 )) # Extrude revolved = face.revolve(FreeCAD.Vector( 0 , 0 , 0 ), FreeCAD.Vector( 0 , 0 , 1 ), 360 ) # Revolve # --- Boolean Operations --- fused = box.fuse(cyl) # Union cut = box.cut(cyl) # Subtraction common = box.common(cyl) # Intersection fused_clean = fused.removeSplitter() # Clean up seams # --- Fillets and Chamfers --- filleted = box.makeFillet( 1.0 , box.Edges) # radius, edges chamfered = box.makeChamfer( 1.0 , box.Edges) # dist, edges # --- Loft and Sweep --- loft = Part.makeLoft([wire1, wire2], True ) # wires, solid swept = Part.Wire([path_edge]).makePipeShell([profile_wire], True , False ) # solid, frenet # --- BSpline Curves --- from FreeCAD import Vector points = [Vector( 0 , 0 , 0 ), Vector( 1 , 2 , 0 ), Vector( 3 , 1 , 0 ), Vector( 4 , 3 , 0 )] bspline = Part.BSplineCurve() bspline.interpolate(points) edge = bspline.toShape() # --- Show in document --- Part.show(box, "MyBox" ) # Quick display (adds to active doc) # Or explicitly: doc = FreeCAD.ActiveDocument or FreeCAD.newDocument() obj = doc.addObject( "Part::Feature" , "MyShape" ) obj.Shape = box doc.recompute() Topological Exploration shape = obj.Shape # Access sub-elements shape.Vertexes # List of Vertex objects shape.Edges # List of Edge objects shape.Wires # List of Wire objects shape.Faces # List of Face objects shape.Shells # List of Shell objects shape.Solids # List of Solid objects # Bounding box bb = shape.BoundBox print (bb.XMin, bb.XMax, bb.YMin, bb.YMax, bb.ZMin, bb.ZMax) print (bb.Center) # Properties shape.Volume shape.Area shape.Length # For edges/wires face.Surface # Underlying geometric surface edge.Curve # Underlying geometric curve # Shape type shape.ShapeType # "Solid", "Shell", "Face", "Wire", "Edge", "Vertex", "Compound" Mesh Module import Mesh # Create mesh from vertices and facets mesh = Mesh.Mesh() mesh.addFacet( 0.0 , 0.0 , 0.0 , # vertex 1 1.0 , 0.0 , 0.0 , # vertex 2 0.0 , 1.0 , 0.0 # vertex 3 ) # Import/Export mesh = Mesh.Mesh( "/path/to/file.stl" ) mesh.write( "/path/to/output.stl" ) # Convert Part shape to Mesh import Part import MeshPart shape = Part.makeBox( 1 , 1 , 1 ) mesh = MeshPart.meshFromShape(Shape=shape, LinearDeflection= 0.1 , AngularDeflection= 0.5 ) # Convert Mesh to Part shape shape = Part.Shape() shape.makeShapeFromMesh(mesh.Topology, 0.05 ) # tolerance solid = Part.makeSolid(shape) Sketcher Module Create a sketch on XY plane sketch = doc.addObject("Sketcher::SketchObject", "MySketch") sketch.Placement = FreeCAD.Placement( FreeCAD.Vector(0, 0, 0), FreeCAD.Rotation(0, 0, 0, 1) ) Add geometry (returns geometry index) idx_line = sketch.addGeometry(Part.LineSegment( FreeCAD.Vector(0, 0, 0), FreeCAD.Vector(10, 0, 0))) idx_circle = sketch.addGeometry(Part.Circle( FreeCAD.Vector(5, 5, 0), FreeCAD.Vector(0, 0, 1), 3)) Add constraints sketch.addConstraint(Sketcher.Constraint("Coincident", 0, 2, 1, 1)) sketch.addConstraint(Sketcher.Constraint("Horizontal", 0)) sketch.addConstraint(Sketcher.Constraint("DistanceX", 0, 1, 0, 2, 10.0)) sketch.addConstraint(Sketcher.Constraint("Radius", 1, 3.0)) sketch.addConstraint(Sketcher.Constraint("Fixed", 0, 1)) Constraint types: Coincident, Horizontal, Vertical, Parallel, Perpendicular, Tangent, Equal, Symmetric, Distance, DistanceX, DistanceY, Radius, Angle, Fixed (Block), InternalAlignment doc.recompute() ### Draft Module ```python import Draft import FreeCAD # 2D shapes line = Draft.makeLine(FreeCAD.Vector(0,0,0), FreeCAD.Vector(10,0,0)) circle = Draft.makeCircle(5) rect = Draft.makeRectangle(10, 5) poly = Draft.makePolygon(6, radius=5) # hexagon # Operations moved = Draft.move(obj, FreeCAD.Vector(10, 0, 0), copy=True) rotated = Draft.rotate(obj, 45, FreeCAD.Vector(0,0,0), axis=FreeCAD.Vector(0,0,1), copy=True) scaled = Draft.scale(obj, FreeCAD.Vector(2,2,2), center=FreeCAD.Vector(0,0,0), copy=True) offset = Draft.offset(obj, FreeCAD.Vector(1,0,0)) array = Draft.makeArray(obj, FreeCAD.Vector(15,0,0), FreeCAD.Vector(0,15,0), 3, 3) Creating Parametric Objects (FeaturePython) FeaturePython objects are custom parametric objects with properties that trigger recomputation: import FreeCAD import Part class MyBox : """A custom parametric box.""" def __init__ ( self, obj ): obj.Proxy = self obj.addProperty( "App::PropertyLength" , "Length" , "Dimensions" , "Box length" ).Length = 10.0 obj.addProperty( "App::PropertyLength" , "Width" , "Dimensions" , "Box width" ).Width = 10.0 obj.addProperty( "App::PropertyLength" , "Height" , "Dimensions" , "Box height" ).Height = 10.0 def execute ( self, obj ): """Called on document recompute.""" obj.Shape = Part.makeBox(obj.Length, obj.Width, obj.Height) def onChanged ( self, obj, prop ): """Called when a property changes.""" pass def __getstate__ ( self ): return None def __setstate__ ( self, state ): return None class ViewProviderMyBox : """View provider for custom icon and display settings.""" def __init__ ( self, vobj ): vobj.Proxy = self def getIcon ( self ): return ":/icons/Part_Box.svg" def attach ( self, vobj ): self .Object = vobj.Object def updateData ( self, obj, prop ): pass def onChanged ( self, vobj, prop ): pass def __getstate__ ( self ): return None def __setstate__ ( self, state ): return None # --- Usage --- doc = FreeCAD.ActiveDocument or FreeCAD.newDocument( "Test" ) obj = doc.addObject( "Part::FeaturePython" , "CustomBox" ) MyBox(obj) ViewProviderMyBox(obj.ViewObject) doc.recompute() Common Property Types Property Type Python Type Description App::PropertyBool bool Boolean App::PropertyInteger int Integer App::PropertyFloat float Float App::PropertyString str String App::PropertyLength float (units) Length with units App::PropertyAngle float (deg) Angle in degrees App::PropertyVector FreeCAD.Vector 3D vector App::PropertyPlacement FreeCAD.Placement Position + rotation App::PropertyLink object ref Link to another object App::PropertyLinkList list of refs Links to multiple objects App::PropertyEnumeration list / str Dropdown selection App::PropertyFile str File path App::PropertyColor tuple RGB color (0.0-1.0) App::PropertyPythonObject any Serializable Python object Creating GUI Tools Gui Commands import FreeCAD import FreeCADGui class MyCommand : """A custom toolbar/menu command.""" def GetResources ( self ): return { "Pixmap" : ":/icons/Part_Box.svg" , "MenuText" : "My Custom Command" , "ToolTip" : "Creates a custom box" , "Accel" : "Ctrl+Shift+B" } def IsActive ( self ): return FreeCAD.ActiveDocument is not None def Activated ( self ): # Command logic here FreeCAD.Console.PrintMessage( "Command activated\n" ) FreeCADGui.addCommand( "My_CustomCommand" , MyCommand()) PySide Dialogs from PySide2 import QtWidgets, QtCore, QtGui class MyDialog (QtWidgets.QDialog): def __init__ ( self, parent= None ): super ().__init__(parent or FreeCADGui.getMainWindow()) self .setWindowTitle( "My Tool" ) self .setMinimumWidth( 300 ) layout = QtWidgets.QVBoxLayout( self )
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The downloaded .skill package contains the following fields.
Field Description
formatFormat tag (skill/v1)
skill_idUnique skill ID
nameSkill name
versionVersion
descriptionDescription
categoryCategories (array)
trigger_wordsTrigger words
tagsTags
sourceSource
source_urlSource URL (this page)
exported_atExported at (set per download)
system_promptSystem prompt body
model_configModel config: provider / model / temperature / max_tokens / top_p
examplesExamples
install_guideImport guide for Coze / Dify / Claude / custom frameworks
The same skill can be exported in different platform formats.
.skill Standard format with system_prompt and model_config, ready for any agent framework Download
.skillpro Enhanced format with scripts, tools, dependencies and hooks Download
.json Plain JSON export with system_prompt and model parameters only Download
Coze Markdown with frontmatter, for Coze platform import Download
Dify Dify DSL, import directly after creating an app Download

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