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cli-hub-matrix-3d-cad

Capability-based multi-tool matrix for 3D modeling, CAD, point clouds, rendering, GPU debugging, and fabrication. Covers mesh/parametric/photogrammetry and the path from idea to printed part or game-ready asset.

DeepseekModel Curated skill Quality Excellent · 90 v1.0.0

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name cli-hub-matrix-3d-cad description Capability-based multi-tool matrix for 3D modeling, CAD, point clouds, rendering, GPU debugging, and fabrication. Covers mesh/parametric/photogrammetry and the path from idea to printed part or game-ready asset. 3D & CAD Matrix (S3 — v2 capability-based) Scenario S3 . Strongest technical scenario in the matrix by depth — Blender + FreeCAD + CloudCompare + RenderDoc is rare coverage. Structural gaps: texturing and fabrication slicing . Schema: docs/cli-matrix/matrix_registry.schema.md . Matrix plan: docs/cli-matrix/cli-matrix-plan.md . Install cli-hub matrix install 3d-cad cli-hub matrix info 3d-cad cli-hub matrix preflight 3d-cad --json Provider selection constraints Use preflight as an availability report, not as a provider selector. Treat provider order as documentation order only. Choose from user requirements, output quality bar, offline needs, credential state, install cost, and provider notes. Escalate to paid or metered APIs only when credentials are already present or the user explicitly consents. Offline context? Most of this matrix is offline-first; rendering and photogrammetry are the exceptions. Preflight Run cli-hub matrix preflight 3d-cad --json first. Use the manual block below for extra probes or older cli-hub versions. cli-hub list --json python - << 'PY' import importlib.util for m in ( "trimesh" , "pymeshlab" , "open3d" , "cadquery" , "build123d" , "solid" , "pygltflib" , "laspy" , "pyvista" , "bpy" , "rawpy" , "pycam" ): print (m, importlib.util.find_spec(m) is not None) PY for b in blender freecad meshroom colmap openmvg openmvs prusaslicer slic3r \ cura CuraEngine apitrace vulkaninfo renderdoc OpenSCAD; do command -v " $b " >/dev/null && echo " $b : yes" || echo " $b : no" done for e in POLYCAM_API_KEY LUMA_API_KEY ONSHAPE_ACCESS_KEY FUSION360_TOKEN \ OCTANE_TOKEN; do [ -n " ${!e} " ] && echo " $e : set" || echo " $e : unset" done Suggest-to-user template To enable <capability> via <provider>, please set <ENV_VAR>. Cost: <cost notes> Quality: <quality tier> Reply 'skip' to fall back to <next provider>. Example: To enable cloud photogrammetry via Luma AI, please set LUMA_API_KEY . Cost: metered per-scan. Quality: sota. Reply 'skip' to fall back to local Meshroom (slower, free). Capabilities model.mesh — mesh modeling / editing Provider Kind Requires Cost Quality Offline cli-anything-blender harness-cli Blender installed free sota yes trimesh python pkg free high yes pymeshlab python pkg free high yes open3d python pkg free high yes pygalmesh python pkg + CGAL free high yes model.parametric — parametric CAD Provider Kind Requires Cost Quality Offline cli-anything-freecad harness-cli FreeCAD installed free sota yes cadquery python pkg free high yes build123d python pkg free high yes OpenSCAD native binary free high yes SolidPython python pkg + OpenSCAD free good yes Onshape API api ONSHAPE_ACCESS_KEY paid sota no Fusion 360 API api FUSION360_TOKEN paid sota no model.sculpt — digital sculpting Provider Kind Requires Cost Quality Offline cli-anything-blender (sculpt mode, scripted) harness-cli Blender free good yes ZBrush / Nomad — — — — — Known gap — agent-driven sculpting is impractical beyond Blender scripts. pointcloud.process — point cloud ingest / clean / register Provider Kind Requires Cost Quality Offline cli-anything-cloudcompare harness-cli CloudCompare free sota yes cli-anything-cloudanalyzer harness-cli harness installed free high yes open3d python pkg free high yes laspy python pkg free high yes pdal native binary free sota yes pyvista python pkg free high yes photogrammetry.reconstruct — images → 3D mesh Provider Kind Requires Cost Quality Offline Meshroom native binary free high yes colmap native binary free high yes OpenMVG + OpenMVS native binaries free high yes RealityCapture native commercial license paid sota yes Polycam API api POLYCAM_API_KEY metered sota no Luma AI api LUMA_API_KEY metered sota no material.texture — PBR texturing Provider Kind Requires Cost Quality Offline cli-anything-blender (shader nodes, scripted) harness-cli Blender free good yes bpy PBR synthesis python pkg free good yes Pillow procedural maps python pkg free basic yes Substance 3D / Polycam Materials / Adobe Sampler — — — — — Known gap — no agent-native path approaches Substance quality. render.preview — fast viewport renders Provider Kind Requires Cost Quality Offline cli-anything-blender (Eevee) harness-cli Blender free high yes cli-anything-godot (viewport screenshot) harness-cli Godot free good yes render.offline — path-traced / final renders Provider Kind Requires Cost Quality Offline cli-anything-blender (Cycles) harness-cli Blender + GPU free sota yes bpy + Cycles python pkg + GPU free sota yes Octane Cloud api OCTANE_TOKEN paid sota no RenderMan on offline farm — license + farm paid sota depends gpu.debug — capture / inspect GPU frames Provider Kind Requires Cost Quality Offline cli-anything-renderdoc harness-cli RenderDoc installed free sota yes apitrace native binary free high yes vulkan-tools native binary free good yes fabricate.slice — 3D print slicer (mesh → gcode) Provider Kind Requires Cost Quality Offline PrusaSlicer CLI native binary free sota yes CuraEngine native binary free high yes slic3r native binary free good yes Bambu Studio / OrcaSlicer (API-driven) — — — — — Known gap — no agent-native harness, though the natives are scriptable. fabricate.cam — CAM / CNC toolpaths Provider Kind Requires Cost Quality Offline cli-anything-freecad (Path workbench, scripted) harness-cli FreeCAD free good yes pycam python pkg free good yes kiri:moto native binary free good yes Fusion 360 CAM / Onshape CAM api tokens paid sota no export.engine — handoff to game / viz engine Provider Kind Requires Cost Quality Offline cli-anything-godot harness-cli Godot free high yes cli-anything-blender (glTF/FBX export) harness-cli Blender free sota yes pygltflib python pkg free high yes trimesh glTF writer python pkg free good yes Unity Asset Pipeline / Unreal Datasmith — — — — — Recipes printable-part — parametric CAD → mesh → slice → gcode. Uses: model.parametric , model.mesh , fabricate.slice . game-asset — model → texture → export to engine. Uses: model.mesh , material.texture , export.engine , (optional render.preview ). reality-scan — photos → photogrammetry → clean mesh → export. Uses: photogrammetry.reconstruct , pointcloud.process , model.mesh , export.engine . cnc-part — parametric part → CAM toolpath → gcode. Uses: model.parametric , fabricate.cam . product-viz-still — CAD → import → scene → offline render. Uses: model.parametric , model.mesh , material.texture , render.offline . gpu-bug-repro — capture frame → analyze → patch shader. Uses: gpu.debug , render.preview . Known gaps material.texture — no open equivalent to Substance; Blender shader nodes are the current ceiling. fabricate.slice — PrusaSlicer/Cura natives work but want a harness-level wrapper. model.sculpt — impractical for agents today. Unity / Unreal export — only Godot covered on the harness side. Agent guidance Parametric first, mesh later. Start in model.parametric when the object has dimensions; model.mesh when it's organic. Always bake before export. When handing off to export.engine , apply modifiers and bake materials — runtime engines don't read Blender shader graphs. Check manifold before slicing. fabricate.slice fails silently on non-manifold meshes; use trimesh.Trimesh.is_volume or pymeshlab's manifold check first. Offline-capable baseline. This matrix is highly offline-capable — API escalation is rarely needed except for photogrammetry-at-scale. Workspace discipline. Keep .FCStd / .blend / .ply / .stl / .gcode in one project folder so the chain of transformations is reproducible.
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descriptionDescription
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model_configModel config: provider / model / temperature / max_tokens / top_p
examplesExamples
install_guideImport guide for Coze / Dify / Claude / custom frameworks
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