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aibridge

Unity Editor and Player Runtime CLI integration for AIBridge. Use for harness snapshot reads, Unity compile/logs/assets/scenes/prefabs/Inspector, screenshots/GIFs, Play Mode input, Runtime Player targets, focus/menu/game view, or AIBridgeCLI syntax. Route batch/multi, complex prefab patching, and direct UnityYAML edits to specialized Skills

DeepseekModel Curated skill Quality Excellent · 78 v1.0.0

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https://deepseekmodel.com/api/download.php?id=liyingsong99-aibridge-skill-skill-md&format=skill
Download .skill Standard format with system_prompt and model_config, ready for any agent framework
The actual content of the system_prompt field in the .skill file.
name aibridge description Unity Editor and Player Runtime CLI integration for AIBridge. Use for harness snapshot reads, Unity compile/logs/assets/scenes/prefabs/Inspector, screenshots/GIFs, Play Mode input, Runtime Player targets, focus/menu/game view, or AIBridgeCLI syntax. Route batch/multi, complex prefab patching, and direct UnityYAML edits to specialized Skills AI Bridge Unity Skill Invocation Run from Unity project root. $CLI is the platform AIBridge CLI; on Windows PowerShell prefer: & "./.aibridge/cli/AIBridgeCLI.exe" <command> [action] [options] Common options: --timeout , --raw , --pretty , --json , --stdin , --help , --on-dialog . Installed command references live under references/ after Skill install Harness Snapshot Project-side capabilities are in Root Rule / workflow rules. $CLI harness status is optional diagnosis only — not enablement/freshness preflight Operating Rules Unity validation: compile unity . compile dotnet is an extra check, not a Unity fallback Imported asset path discovery: asset search/find --format paths when Editor is available Edit order: inspector set_property/set_properties → aibridge-prefab-patch → Editor scripts → unity-yaml-editing only for unsupported YAML structure Prefab asset edits: assetPath + objectPath + componentName / componentIndex ; componentInstanceId is scene-only focus Windows-only; dialog CLI-only; input needs Play Mode + EventSystem runtime : quick list_targets first; --probe true only for port scan; UI start with runtime.ui.snapshot Code Index: only when Root Rule declares enabled — load aibridge-code-index for declaration-name lookup Do not proactively clean .aibridge cache unless the user asks for maintenance
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The downloaded .skill package contains the following fields.
Field Description
formatFormat tag (skill/v1)
skill_idUnique skill ID
nameSkill name
versionVersion
descriptionDescription
categoryCategories (array)
trigger_wordsTrigger words
tagsTags
sourceSource
source_urlSource URL (this page)
exported_atExported at (set per download)
system_promptSystem prompt body
model_configModel config: provider / model / temperature / max_tokens / top_p
examplesExamples
install_guideImport guide for Coze / Dify / Claude / custom frameworks
The same skill can be exported in different platform formats.
.skill Standard format with system_prompt and model_config, ready for any agent framework Download
.skillpro Enhanced format with scripts, tools, dependencies and hooks Download
.json Plain JSON export with system_prompt and model parameters only Download
Coze Markdown with frontmatter, for Coze platform import Download
Dify Dify DSL, import directly after creating an app Download

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