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vscode-dev-workbench

Use when the user wants to run the vscode.dev server locally and exercise the VS Code workbench or Agents window in the integrated browser against the local `microsoft/vscode` sources. Covers starting the dev server, the `vscode-quality=dev` URL, browser-driven interaction patterns, and optionally wiring up a local mock agent host for the Agents window.

DeepseekModel Curated skill Quality Excellent · 90 v1.0.0

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https://deepseekmodel.com/api/download.php?id=microsoft-vscode-github-skills-vscode-dev-workbench-skill-md&format=skill
Download .skill Standard format with system_prompt and model_config, ready for any agent framework
The actual content of the system_prompt field in the .skill file.
name vscode-dev-workbench description Use when the user wants to run the vscode.dev server locally and exercise the VS Code workbench or Agents window in the integrated browser against the local `microsoft/vscode` sources. Covers starting the dev server, the `vscode-quality=dev` URL, browser-driven interaction patterns, and optionally wiring up a local mock agent host for the Agents window. Running vscode.dev Against Local VS Code Sources The vscode-dev repo is the vscode.dev server. When run locally with ?vscode-quality=dev , it serves the VS Code web workbench (or Agents window at /agents ) from the sibling microsoft/vscode checkout. This is the fastest way to validate web-only changes to the workbench without shipping an Insiders build. Layout assumption vscode-dev and vscode must be sibling folders: <workRoot>/ vscode/ # microsoft/vscode checkout vscode-dev/ # microsoft/vscode-dev checkout If your paths differ, check server/ in vscode-dev for the source root resolution — the /vscode-sources/* route maps to ../vscode . Start the dev server Critical: Run npm run dev from the vscode-dev folder, NOT from vscode . The vscode repo has no dev script and will fail with npm error Missing script: "dev" . Terminal tools that simplify/strip leading cd into separate commands will silently keep the cwd of a previous terminal — always use an absolute pushd or verify with pwd before npm run dev . cd /path/to/vscode-dev # NOT /path/to/vscode npm run dev # runs watch + nodemon; serves https://127.0.0.1:3000 If you're driving this through an agent/terminal tool, prefer: pushd /absolute/path/to/vscode-dev >/dev/null && pwd && npm run dev On first start you may see one crash like Cannot find module './indexes' — it's the watcher racing the first build. nodemon restarts automatically once out/ finishes compiling. The server is ready when curl -sk -o /dev/null -w "%{http_code}" https://127.0.0.1:3000/ returns 200 . URLs https://127.0.0.1:3000/?vscode-quality=dev — main workbench, local dev sources https://127.0.0.1:3000/agents?vscode-quality=dev — Agents window, local dev sources https://127.0.0.1:3000/?vscode-version=<commit> — pinned production commit Add &vscode-log=trace for verbose client logging Interacting via the integrated browser Use open_browser_page and the standard browser tools. Enter inserts a newline in the chat input The chat input is a Monaco editor — page.keyboard.press('Enter') inserts a newline. To send, click the Send button ( a[aria-label^="Send"] ) or use the send keybinding. Hard-reloading after a rebuild The service worker caches client assets aggressively. A plain reload can still serve stale modules: await page. evaluate ( async () => { const regs = await navigator. serviceWorker ?. getRegistrations () ?? []; await Promise . all (regs. map ( r => r. unregister ())); const keys = await caches?. keys () ?? []; await Promise . all (keys. map ( k => caches. delete (k))); }); await page. reload ({ waitUntil : 'domcontentloaded' }); Simulating mobile (only when explicitly requested) The integrated browser panel clamps width, so page.setViewportSize() and CDP setDeviceMetricsOverride narrow the viewport only as far as the panel allows. User-Agent override and touch emulation work fine: const client = await page. context (). newCDPSession (page); await client. send ( 'Emulation.setUserAgentOverride' , { userAgent : 'Mozilla/5.0 (iPhone; CPU iPhone OS 17_0 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/17.0 Mobile/15E148 Safari/604.1' , platform : 'iPhone' }); await client. send ( 'Emulation.setTouchEmulationEnabled' , { enabled : true , maxTouchPoints : 5 }); await client. send ( 'Emulation.setDeviceMetricsOverride' , { width : 393 , height : 852 , deviceScaleFactor : 3 , mobile : true , screenOrientation : { type : 'portraitPrimary' , angle : 0 } }); await page. reload (); For a true mobile viewport, drive a standalone Playwright script with devices['iPhone 14 Pro'] instead of the integrated browser. If a mobile-responsive overlay intercepts pointer events during automation, fall back to { force: true } on click() . Known-noise console messages (ignore) Canceled: Canceled at clipboardService.js — cancelled permission probes on hover. NotAllowedError: Failed to execute 'write' on 'Clipboard' — web clipboard requires a user gesture. [WebTunnelAgentHost] Failed to list tunnels — only fires when not signed in. The web worker extension host is started in a same-origin iframe! — expected in dev. Unrecognized feature: 'local-network-access' — dev manifest warning. [LEAKED DISPOSABLE] stacks — GC-based tracker; only real if reproducible across reloads. Troubleshooting Symptom Cause Fix Cannot find module './indexes' on first run nodemon started before TS compile finished Wait; it auto-restarts Session not found: <uuid> when sending chat Reopened a cloud/tunnel-backed session Start a fresh session (⌘N) in the Agents window Workspace picker opens native dialog and hangs automation Select Folder… needs a real file dialog Pick a workspace URL scheme instead, or skip in automation Stale UI after editing vscode/ sources Service worker cache Unregister SWs + clear caches (snippet above) Testing the Agents window against a local mock agent host If the scenario touches the Agents window ( /agents route), you almost always need the mock agent host running. Without it, the Agents window will sit on the sign-in / tunnel-discovery screen and block any real interaction. Start it in addition to the dev server — it's a second terminal, not a replacement. vscode-dev supports a ?mock-agent-host=ws://… URL parameter that short-circuits tunnel discovery and wires the Agents window to a raw WebSocket. Pair it with the mock agent host binary from microsoft/vscode : cd /path/to/vscode node out/vs/platform/agentHost/node/agentHostServerMain.js \ --enable-mock-agent --quiet --without-connection-token --port 8765 # Listens on ws://localhost:8765 Prerequisite: out/ in the vscode repo must be populated by the VS Code - Build task (or npm run watch ). If out/vs/platform/agentHost/node/agentHostServerMain.js is missing, start that task first. --enable-mock-agent registers the ScriptedMockAgent from src/vs/platform/agentHost/test/node/mockAgent.ts with one pre-existing session. Seed additional sessions via the VSCODE_AGENT_HOST_MOCK_SEED_SESSIONS env var, using a comma-separated list of session URIs (for example, VSCODE_AGENT_HOST_MOCK_SEED_SESSIONS=mock://pre-1,mock://pre-2 ). Scripted prompts include hello , use-tool , error , permission , write-file , run-safe-command , slow , client-tool , subagent , etc. (see mockAgent.ts for the full list). Then open: https://127.0.0.1:3000/agents?vscode-quality=dev&mock-agent-host=ws://localhost:8765&vscode-log=trace Expect these logs in order: [MockAgentHost] Using local mock agent host at ws://localhost:8765/ [WebTunnelAgentHost] Found 1 tunnel(s) with agent host support [WebTunnelAgentHost] Connecting to tunnel 'mock-agent-host' (mock) [WebTunnelAgentHost] Protocol handshake completed with tunnel:mock [RemoteAgentHost] Registered agent mock from tunnel:mock as remote-tunnel__mock-mock This bypasses GitHub auth and the /agents/api/hosts endpoint entirely, so it works offline. The fake tunnel on the vscode-dev side must advertise a protocolvN tag ≥ TUNNEL_MIN_PROTOCOL_VERSION in src/vs/platform/agentHost/common/tunnelAgentHost.ts (currently 5); otherwise WebTunnelAgentHostService filters it out and you'll see Found 0 tunnel(s) with agent host support .
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The downloaded .skill package contains the following fields.
Field Description
formatFormat tag (skill/v1)
skill_idUnique skill ID
nameSkill name
versionVersion
descriptionDescription
categoryCategories (array)
trigger_wordsTrigger words
tagsTags
sourceSource
source_urlSource URL (this page)
exported_atExported at (set per download)
system_promptSystem prompt body
model_configModel config: provider / model / temperature / max_tokens / top_p
examplesExamples
install_guideImport guide for Coze / Dify / Claude / custom frameworks
The same skill can be exported in different platform formats.
.skill Standard format with system_prompt and model_config, ready for any agent framework Download
.skillpro Enhanced format with scripts, tools, dependencies and hooks Download
.json Plain JSON export with system_prompt and model parameters only Download
Coze Markdown with frontmatter, for Coze platform import Download
Dify Dify DSL, import directly after creating an app Download

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