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abilities

Schema and rules for creating abilities

DeepseekModel Curated skill Quality Good · 64 v1.0.0

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https://deepseekmodel.com/api/download.php?id=nikolaj-lat-world-puppeteer-claude-skills-abilities-skill-md&format=skill
Download .skill Standard format with system_prompt and model_config, ready for any agent framework
The actual content of the system_prompt field in the .skill file.
name abilities description Schema and rules for creating abilities context fork agent abilities Abilities Edit tabs/abilities.json . Required Fields Field Requirement name Must match object key exactly description 2-3 sentences covering what the ability does and adding character flavor requirements At least one requirement to unlock the ability bonus Equal to the skill level required to unlock it cooldown Always 0 unless ability would be game-breaking without a limit Conditional Fields Field When to Include Multiple requirements When ability needs multiple prerequisites (skill + level, attribute + trait) Non-zero cooldown Only for abilities that would break the game if spammed Never Include Omit these fields (auto-set at runtime): lastUsedTick requirements Format Array of prerequisite checks. All must be met to unlock the ability. { type : 'skill' , variable : 'skill name' , amount : 3 } // Skill level >= 3 { type : 'attribute' , variable : 'strength' , amount : 14 } // Attribute value >= 14 { type : 'characterLevel' , amount : 5 } // Character level >= 5 (no variable) { type : 'resource' , variable : 'mana' , amount : 50 } // Resource max >= 50 { type : 'trait' , variable : 'fire affinity' , amount : 1 } // Has trait (amount ignored) bonus Guidelines Set bonus equal to the skill level requirement. If the ability requires skill level 5, set bonus: 5 . cooldown Guidelines Default to 0 - abilities should be freely usable. Only add cooldown for abilities that would trivialize gameplay if spammed repeatedly. Rare exceptions that might warrant cooldown: Instant full health restore Guaranteed escape/teleport Auto-win combat effects Most abilities should have cooldown: 0 . Ability Design Rules Each ability must be a unique tool — a distinct capability that no other ability replicates. No scaling duplicates. Never create a weaker version of a later ability (e.g., "minor ward" at Lv 3 and "greater ward" at Lv 8). Each ability must do something no other ability in the tree does. Permanent utility. A Lv 0 ability must remain useful at max level. If a higher-level ability makes a lower one obsolete, one of them is badly designed. Scoped, not vague. Each ability should have a specific, concrete function — not a broad category. Multiple use cases within that function are fine, but the function itself must be unique. No quantity escalation. "Summon one servant" → "summon seven servants" → "summon an army" is three abilities doing the same thing at different scales. Each should enable a fundamentally different action. Schema interface AbilityDefinition { name : string description : string requirements : AbilityRequirement [] bonus : number cooldown : number } type AbilityRequirement = | { type : 'resource' | 'attribute' | 'skill' | 'trait' ; variable : string ; amount : number } | { type : 'characterLevel' ; amount : number } Reference For detailed documentation, see abilities-reference.md .
Keywords that activate this skill. Click one to copy it.

This skill does not provide trigger words.

The downloaded .skill package contains the following fields.
Field Description
formatFormat tag (skill/v1)
skill_idUnique skill ID
nameSkill name
versionVersion
descriptionDescription
categoryCategories (array)
trigger_wordsTrigger words
tagsTags
sourceSource
source_urlSource URL (this page)
exported_atExported at (set per download)
system_promptSystem prompt body
model_configModel config: provider / model / temperature / max_tokens / top_p
examplesExamples
install_guideImport guide for Coze / Dify / Claude / custom frameworks
The same skill can be exported in different platform formats.
.skill Standard format with system_prompt and model_config, ready for any agent framework Download
.skillpro Enhanced format with scripts, tools, dependencies and hooks Download
.json Plain JSON export with system_prompt and model parameters only Download
Coze Markdown with frontmatter, for Coze platform import Download
Dify Dify DSL, import directly after creating an app Download

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