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understanding-streamlit-architecture

Explains Streamlit's internal architecture including backend runtime, frontend rendering, and WebSocket communication. Use when debugging cross-layer issues, understanding how features work end-to-end, planning architectural changes, or onboarding to the codebase. Covers ForwardMsg/BackMsg protocol, script rerun model, element tree, widget state management, and more.

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name understanding-streamlit-architecture description Explains Streamlit's internal architecture including backend runtime, frontend rendering, and WebSocket communication. Use when debugging cross-layer issues, understanding how features work end-to-end, planning architectural changes, or onboarding to the codebase. Covers ForwardMsg/BackMsg protocol, script rerun model, element tree, widget state management, and more. Understanding Streamlit architecture Streamlit is a client-server application with bidirectional WebSocket communication using Protocol Buffers. Use this file as a quick mental model and navigation index; use references/backend.md , references/frontend.md , and references/communication.md for implementation details. Concepts glossary Concept Description Key files Command Any function exposed in Streamlit's public API ( st.* namespace). Commands can create elements/widgets, control execution flow, or configure app behavior. lib/streamlit/delta_generator.py , lib/streamlit/elements/ , lib/streamlit/commands/ Element Umbrella term for all UI components in Streamlit: widgets, containers, and display elements. Represented in Element.proto as a oneof union of ~50+ types. proto/streamlit/proto/Element.proto , lib/streamlit/elements/ Widget Interactive element (button, slider, text_input) that typically triggers a rerun on user interaction. Value accessible via return value or st.session_state . Widgets that support on_change="ignore" update in the browser without rerunning until something else does. Some elements become widgets conditionally (e.g., dataframe/chart with on_select ). lib/streamlit/elements/widgets/ , frontend/lib/src/components/widgets/ Display Element Non-interactive element (text, markdown, image, chart) that renders content without triggering reruns by itself. lib/streamlit/elements/ , frontend/lib/src/components/elements/ Container Layout block that groups elements spatially (sidebar, columns, expander, tabs, form). Represented as BlockNode in the element tree. lib/streamlit/elements/layouts.py , Block.proto DeltaGenerator The st object; API entry point that queues UI deltas. Uses mixin pattern to compose all st.* commands. lib/streamlit/delta_generator.py Session State Per-session dictionary ( st.session_state ) persisting data across reruns. Stores widget values and user variables. lib/streamlit/runtime/state/session_state.py Rerun Re-execution of the user script for the current page. Triggered by widget interactions, st.rerun() , file changes, or fragment timers. Rebuilds the element tree while preserving session state. lib/streamlit/runtime/scriptrunner/script_runner.py , lib/streamlit/commands/execution_control.py Form Container ( st.form ) that batches widget inputs, deferring reruns until form submission. lib/streamlit/elements/form.py , WidgetStateManager.ts Fragment Decorator ( @st.fragment ) enabling partial reruns of specific UI sections without full script re-execution. lib/streamlit/runtime/fragment.py Caching Decorators ( @st.cache_data , @st.cache_resource ) that memoize function results to avoid redundant computation. lib/streamlit/runtime/caching/ Pages Multipage app system using st.navigation() and st.Page() or auto-discovery from pages/ directory. lib/streamlit/navigation/ , lib/streamlit/runtime/pages_manager.py Config App configuration via .streamlit/config.toml controlling server, client, and theme settings. lib/streamlit/config.py , lib/streamlit/config_option.py Theming Customizable UI themes (Light/Dark/Custom) defined in config or via theme editor. lib/streamlit/runtime/theme_util.py , frontend/lib/src/theme/ Secrets Secure credential storage via .streamlit/secrets.toml (local) or platform settings (deployed). Accessed via st.secrets . lib/streamlit/runtime/secrets.py Connection Database/service abstraction ( st.connection ) with built-in caching and secrets integration. lib/streamlit/connections/ Custom Components User-built extensions using React/iframe. v1 (legacy) : declare_component() API. v2 (current) : Bidirectional components with improved state management. frontend/component-lib/ , frontend/component-v2-lib/ , lib/streamlit/components/v1/ , lib/streamlit/components/v2/ Static File Serving Files in static/ directory served directly via /app/static/* (when static serving is enabled). lib/streamlit/web/server/server.py , lib/streamlit/web/server/starlette/starlette_routes.py App Testing Testing framework ( AppTest ) for simulating user interactions and inspecting rendered output. lib/streamlit/testing/ Core mental model flowchart TB subgraph Backend["Backend (Python)"] Script[User Script] DG[DeltaGenerator] Runtime[Runtime/AppSession] end subgraph Protocol["WebSocket + Protobuf"] FM[ForwardMsg] BM[BackMsg] end subgraph Frontend["Frontend (React)"] App[App.tsx] Tree[AppRoot Tree] Renderer[ElementNodeRenderer] WSM[WidgetStateManager] end Script --> DG DG --> FM FM --> App App --> Tree Tree --> Renderer Renderer --> WSM WSM -->|User interaction| BM BM --> Runtime Runtime -->|Rerun| Script Key insight : Script execution is rerun-driven: most widget interactions trigger reruns (full app or fragment-scoped). State persists via st.session_state and caching decorators. Execution model Streamlit's execution model differs from traditional web frameworks: Rerun triggers : Widget interaction : User clicks button, moves slider, etc. (widgets with on_change="ignore" update without a rerun) Source code change : File watcher detects script modification st.rerun() : Explicit programmatic rerun Fragment timer : @st.fragment(run_every=...) periodic reruns Execution order nuances : Scripts execute top-to-bottom on every rerun Callbacks first : on_change / on_click handlers run before the main script body Fragments typically isolate reruns : Widget interactions inside @st.fragment usually rerun only that fragment Keyed fragment reruns : st.rerun("<key>") from a widget callback reruns only the named @st.fragment(key=...) fragment(s) Control flow exceptions : st.stop() , st.rerun() , st.switch_page() raise exceptions to halt/redirect execution Session isolation : Each browser tab = separate AppSession with its own SessionState Refreshing the page creates a new session (unless reconnecting within TTL) No shared state between sessions (use external storage for multi-user state) What persists across reruns (within a session): st.session_state values Cached function results ( @st.cache_data , @st.cache_resource ) Uploaded files Fragment registrations What resets on each rerun : Local variables in script Widget return values (re-read from SessionState ) Element tree (rebuilt from scratch, then diffed) Architecture layers Backend (Python) Component File Purpose Runtime lib/streamlit/runtime/runtime.py Singleton managing app lifecycle and sessions AppSession lib/streamlit/runtime/app_session.py Per-browser-tab: ScriptRunner + SessionState + ForwardMsgQueue ScriptRunner lib/streamlit/runtime/scriptrunner/script_runner.py Executes user scripts in separate thread DeltaGenerator lib/streamlit/delta_generator.py API entry point using mixin pattern SessionState lib/streamlit/runtime/state/session_state.py Widget values and user variables Elements lib/streamlit/elements/ Backend implementation of st.* commands For backend deep dive : See references/backend.md Frontend (TypeScript/React) Component File Purpose App frontend/app/src/App.tsx Central orchestrator AppRoot frontend/lib/src/render-tree/AppRoot.ts Immutable element tree with 4 containers ElementNodeRenderer frontend/lib/src/components/core/Block/ElementNodeRenderer.tsx Maps protos to React components WidgetStateManager frontend/lib/src/WidgetStateManager.ts Widget state, forms, query params ConnectionManager frontend/connection/src/ConnectionManager.ts WebSocket state machine For frontend deep dive : See references/frontend.md Communication (Protobuf) Proto Purpose ForwardMsg.proto Server to client: deltas, session events, navigation BackMsg.proto Client to server: rerun requests with widget states Element.proto ~50+ element types in oneof type union WidgetStates.proto Widget values: trigger_value , string_value , bool_value , etc. Location : proto/streamlit/proto/ For protocol deep dive : See references/communication.md Essential concepts (quick map) Layout system : Width/height parameters for elements, flexbox containers, and responsive sizing. Deep dive: references/layout.md Script rerun model : Widget interaction -> BackMsg ( ClientState ) -> backend updates SessionState -> script rerun -> ForwardMsg deltas. Deep dive: references/communication.md#widget-interaction-to-script-rerun Delta path system : Elements are addressed by delta paths (for example [0, 2, 3] ) to support efficient tree updates. Deep dive: references/communication.md#delta-ui-changes active_script_hash semantics : ForwardMsg.metadata.active_script_hash scopes node ownership across multipage and fragment reruns. Deep dive: references/communication.md#forwardmsg-metadata-active_script_hash Element tree structure : Frontend AppRoot maintains main , sidebar , event , and bottom containers with BlockNode / ElementNode . Deep dive: references/frontend.md#element-tree-frontendlibsrcrender-tree Element identity semantics : Delta paths decide where a node lives; element IDs decide whether stateful elements can reconnect to prior state after remounts. Deep dive: references/element-identity.md Fragments ( @st.fragment ) : Fragment interactions usually trigger fragment-scoped reruns and update only affected regions. A widget callback can also target named fragments with st.rerun("<key>") when the fragment was declared with @st.fragment(key=...) . Deep dive: references/backend.md Element identity Delta path controls where a node is placed in the render tree. Element ID controls whether a stateful element can reconnect to prior state after remounts. Widgets use the ID to connect frontend WidgetStateManager state, BackMsg.WidgetStates , backend SessionState , callbacks, and st.session_state . Some non-widgets also use IDs for frontend-only reconstruction (for example chart view state or media autoplay guards). Delta-path changes can remount elements , but a stable element.id can still let React preserve a leaf when it remains under the same rendered parent list. Deep dive: references/element-identity.md Key implementation patterns Backend mixin composition : DeltaGenerator composes st.* API via mixins. Deep dive: references/backend.md#deltagenerator-libstreamlitdelta_generatorpy Frontend visitor pattern : Render-tree updates/staleness cleanup use visitors. Deep dive: references/frontend.md#visitor-pattern Message deduplication : ForwardMsg.hash + ref_hash with frontend ForwardMsgCache reduces bandwidth. Deep dive: references/communication.md#message-caching Quick reference: adding features Proto definition : proto/streamlit/proto/<Element>.proto Register in Element.proto : Add to oneof type Backend mixin : lib/streamlit/elements/<element>.py Frontend component : frontend/lib/src/components/elements/<Element>/ or frontend/lib/src/components/widgets/<Element>/ (depending on element vs widget) Register in ElementNodeRenderer : Add case to switch statement Compile protos : make protobuf See wiki/new-feature-guide.md for a detailed implementation guide. Maintaining this documentation When making changes that impact any of the concepts documented here (Runtime, AppSession, DeltaGenerator, element tree, communication protocol, element identity, etc.), update the relevant sections in this skill's files ( SKILL.md , references/backend.md , references/frontend.md , references/communication.md , references/element-identity.md ) to keep them accurate.
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