dialogue-performance-blocking
Use for dialogue scenes, emotional performance beats, actor blocking, lip-sync-driven moments, and character interaction with clear emotional progression.
DeepseekModel
キュレーション済みスキル
品質 優秀 · 90
v1.0.0
取得
https://deepseekmodel.com/api/download.php?id=nolanx-ai-nolanx-ai-nolanx-skills-dialogue-performance-blocking-skill-md&format=skill
ダウンロード .skill
標準形式。system_prompt と model_config を収録し、任意の Agent で利用可能
.skill ファイルの system_prompt フィールドの実際の内容。
name dialogue-performance-blocking description Use for dialogue scenes, emotional performance beats, actor blocking, lip-sync-driven moments, and character interaction with clear emotional progression. tags ["dialogue","performance","blocking","acting","lip-sync","emotion"] agents {"allow":["planner","script_writer","video_designer","flf_video_designer","tts_designer"]} Dialogue Performance Blocking Use this skill when scenes depend on acting, emotional readability, or conversational power shifts. Goals Make dialogue playable on screen. Tie performance to body behavior, gaze, tempo, and framing. Keep lip-sync and emotional arcs aligned. Performance Design For each line or vocal beat, define: objective: what the character wants right now subtext: what they really mean or hide emotional vector: suppressing, exploding, seducing, pleading, threatening, breaking body behavior: stillness, pacing, turn-away, advance, recoil, grip, glance, breath pattern facial behavior: eye lock, jaw tension, micro-smile, swallow, flinch, blink rhythm Blocking Rules Characters should move because of changing power, pressure, or vulnerability. Stillness can be stronger than motion if it intensifies dominance or dread. Repositioning should mark a beat change. Camera proximity should reflect intimacy, threat, shame, revelation, or collapse. Dialogue Scene Rules Avoid long neutral talking heads. Every line should either attack, defend, reveal, conceal, or break. Add reaction beats and silence when they sharpen power dynamics. For short-form drama, compress emotional transitions so each beat is screen-legible quickly. Lip Sync / Voice Rules If a line is specified, preserve the exact spoken line unless user requests rewrite. Mouth motion should be continuous and readable across the full beat when dialogue is sustained. Performance intensity should match the physical state of the character.
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ダウンロードした .skill に含まれるフィールド。
| フィールド | 説明 |
|---|---|
| format | フォーマット識別子(skill/v1) |
| skill_id | スキル固有 ID |
| name | スキル名 |
| version | バージョン |
| description | 説明 |
| category | カテゴリ(配列) |
| trigger_words | トリガーワード |
| tags | タグ |
| source | ソース |
| source_url | ソース URL(本ページ) |
| exported_at | エクスポート日時(ダウンロード毎) |
| system_prompt | システムプロンプト本文 |
| model_config | モデル設定:provider / model / temperature / max_tokens / top_p |
| examples | サンプル |
| install_guide | 各プラットフォームの導入説明(Coze / Dify / Claude / カスタム) |