Skills Plugins MCP Prompt Model 博客 我的中心

pixijs

Use this skill first for ANY PixiJS v8 task; it routes to the right specialized skill for the job. Covers the full PixiJS surface: Application setup, the scene graph (Container, Sprite, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite), rendering (WebGL/WebGPU/Canvas, render loop, custom shaders, filters, blend modes), assets, events, color, math, ticker, accessibility, performance, environments, migration from v7, and project scaffolding. Triggers on: pixi, pixi.js, pixijs, PixiJS, v8, Application, app.init, Sprite, Container, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite, Assets, Ticker, renderer, WebGL, WebGPU, scene graph, filter, shader, blend mode, texture, BitmapText, create-pixi, how do I draw, how do I render, how do I animate in pixi.

DeepseekModel キュレーション済みスキル 品質 優秀 · 90 v1.0.0

取得

https://deepseekmodel.com/api/download.php?id=pixijs-pixijs-skills-pixijs-skill-md&format=skill
ダウンロード .skill 標準形式。system_prompt と model_config を収録し、任意の Agent で利用可能
.skill ファイルの system_prompt フィールドの実際の内容。
name pixijs description Use this skill first for ANY PixiJS v8 task; it routes to the right specialized skill for the job. Covers the full PixiJS surface: Application setup, the scene graph (Container, Sprite, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite), rendering (WebGL/WebGPU/Canvas, render loop, custom shaders, filters, blend modes), assets, events, color, math, ticker, accessibility, performance, environments, migration from v7, and project scaffolding. Triggers on: pixi, pixi.js, pixijs, PixiJS, v8, Application, app.init, Sprite, Container, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite, Assets, Ticker, renderer, WebGL, WebGPU, scene graph, filter, shader, blend mode, texture, BitmapText, create-pixi, how do I draw, how do I render, how do I animate in pixi. license MIT Entry point for the PixiJS v8 skill collection. PixiJS is the fastest library available for the web, working across all devices and allowing you to create rich, interactive graphics and cross-platform applications using WebGL, WebGPU, and Canvas as a fallback. How to use this skill Find the specialized skill in the router below that best matches the task. Load that skill's SKILL.md and follow its guidance. If no sub-skill fits (the task references a specific class, function, option, or API surface not listed below), WebFetch https://pixijs.download/release/docs/llms.txt . That file is the auto-generated, always-current index of the full PixiJS API and guides. Each entry links to a .html.md page you can WebFetch for the detailed content. For the long-form description and trigger keywords of every skill, see references/index.md . Skill router Foundations Skill Load when... pixijs-application Creating or configuring a PixiJS Application , calling app.init() , accessing app.stage / renderer / canvas / screen , resize/ticker plugins, app.destroy() . pixijs-core-concepts Understanding the renderer pipeline, choosing WebGL/WebGPU/Canvas, render loop internals, systems and pipes. pixijs-create Scaffolding a new project with the create-pixi CLI (bundler-vite, creation-web, framework-react templates). pixijs-environments Running PixiJS in Web Workers, Node/SSR, or strict-CSP contexts ( DOMAdapter , WebWorkerAdapter , pixi.js/unsafe-eval ). pixijs-migration-v8 Upgrading from v7 to v8 or fixing v7 patterns ( beginFill / endFill , @pixi/* packages, BaseTexture , DisplayObject ). pixijs-scene-core-concepts Understanding the scene graph as a whole: containers vs leaves, transforms, render order, masking, RenderLayer . Scene Objects Skill Load when... pixijs-scene-container Working with Container : addChild / removeChild , transforms, zIndex , bounds, toGlobal / toLocal , destroy . pixijs-scene-sprite Drawing images: Sprite , AnimatedSprite , NineSliceSprite , TilingSprite . pixijs-scene-graphics Drawing vector shapes or paths: Graphics , GraphicsContext , fill / stroke , FillGradient , SVG. pixijs-scene-text Rendering text: Text , BitmapText , HTMLText , SplitText , TextStyle . pixijs-scene-mesh Custom geometry: Mesh , MeshSimple , MeshPlane , MeshRope , PerspectiveMesh . pixijs-scene-particle-container Rendering thousands of lightweight sprites: ParticleContainer , Particle , dynamicProperties . pixijs-scene-dom-container Overlaying HTML elements on the canvas: DOMContainer , pixi.js/dom . pixijs-scene-gif Displaying animated GIFs: GifSprite , GifSource , pixi.js/gif . pixijs-html-source Rendering live HTML/DOM elements or snapshots as textures (experimental, needs a browser that supports the HTML-in-Canvas spec): HTMLSource , ElementImageSource , pixi.js/html-source , requestPaint . Utilities Skill Load when... pixijs-assets Loading resources: Assets.init , Assets.load , bundles, manifests, spritesheets, caching. pixijs-color Creating or converting colors: Color class, hex/rgb/hsl, tint , premultiply . pixijs-events Handling pointer/mouse/touch/wheel input: eventMode , FederatedEvent , hitArea , cursor , drag. pixijs-math Points, vectors, matrices, shapes, hit testing: Point , Matrix , Rectangle , toGlobal / toLocal . pixijs-ticker Per-frame logic or controlling the render loop: Ticker , deltaTime , UPDATE_PRIORITY , maxFPS . Advanced Skill Load when... pixijs-accessibility Screen reader or keyboard navigation: AccessibilitySystem , accessibleTitle , tabIndex . pixijs-blend-modes Compositing with blend modes: add , multiply , screen , overlay , pixi.js/advanced-blend-modes . pixijs-custom-rendering Writing custom shaders, uniforms, or batchers: Shader.from , GlProgram / GpuProgram , UniformGroup , custom Filter . pixijs-filters Applying visual effects: BlurFilter , ColorMatrixFilter , DisplacementFilter , Filter.from , pixi-filters . pixijs-performance Profiling or optimizing FPS, draw calls, GPU memory: culling, GCSystem , cacheAsTexture , object pooling. Fallback: canonical PixiJS docs If the task references a class, function, option, or API surface not covered by any sub-skill above, WebFetch https://pixijs.download/release/docs/llms.txt . It's the auto-generated index of the full PixiJS API and guides, regenerated on every release. Each entry links to a .html.md page you can WebFetch for the detailed content. Use this fallback whenever the router table doesn't point at an obvious match.
このスキルを起動するキーワード。クリックでコピーできます。

このスキルにはトリガーワードがありません。

ダウンロードした .skill に含まれるフィールド。
フィールド 説明
formatフォーマット識別子(skill/v1)
skill_idスキル固有 ID
nameスキル名
versionバージョン
description説明
categoryカテゴリ(配列)
trigger_wordsトリガーワード
tagsタグ
sourceソース
source_urlソース URL(本ページ)
exported_atエクスポート日時(ダウンロード毎)
system_promptシステムプロンプト本文
model_configモデル設定:provider / model / temperature / max_tokens / top_p
examplesサンプル
install_guide各プラットフォームの導入説明(Coze / Dify / Claude / カスタム)
同じスキルを各プラットフォーム形式で出力できます。
.skill 標準形式。system_prompt と model_config を収録し、任意の Agent で利用可能 ダウンロード
.skillpro 拡張形式。scripts / tools / dependencies / hooks を含む ダウンロード
.json 純粋な JSON 出力。system_prompt とモデル設定のみ ダウンロード
Coze frontmatter 付き Markdown。Coze へのインポート用 ダウンロード
Dify Dify DSL。アプリ作成後にそのままインポート ダウンロード

每日精选 Skill 推荐,免费送到你邮箱

输入邮箱,每天接收一个精选 AI Agent 技能推荐。完全免费,持续更新。

提交后我们会发送一封确认邮件,点击邮件里的链接才会开始收信。

完全免费,取消任意时间。我们不会发送垃圾邮件。