开发编程
#api
unreal-blueprint
Unreal Engine Blueprint visual scripting skill for macros, functions, event graphs, and rapid prototyping.
DeepseekModel
官方收录技能
质量 优秀 · 90
v1.0.0
获取
https://deepseekmodel.com/api/download.php?id=a5c-ai-babysitter-library-specializations-game-development-skills-unreal-blueprint-skill-md&format=skill
下载 .skill
标准格式,含 system_prompt 与 model_config,导入任意 Agent 框架即可使用
.skill 文件中 system_prompt 字段的实际内容。
name unreal-blueprint description Unreal Engine Blueprint visual scripting skill for macros, functions, event graphs, and rapid prototyping. allowed-tools Read, Grep, Write, Bash, Edit, Glob, WebFetch graph {"domains":["domain:gaming"],"specializations":["specialization:game-development"],"skillAreas":["skill-area:game-engines","skill-area:gameplay-programming"],"roles":["role:game-developer"]} Unreal Blueprint Skill Blueprint visual scripting for Unreal Engine development. Overview This skill provides capabilities for implementing gameplay logic using Unreal Engine's Blueprint visual scripting system. Capabilities Event Graphs Create gameplay events Handle input events Implement tick logic Manage event dispatchers Functions and Macros Create reusable functions Implement blueprint macros Handle local variables Manage pure functions Variables and Data Create exposed variables Implement struct handling Manage data tables Handle enumerations Blueprint Communication Implement interfaces Use event dispatchers Handle casting Manage component references Prerequisites Unreal Engine 5.0+ Blueprint editor knowledge Usage Patterns Event Dispatcher Pattern 1. Create Custom Event Dispatcher in source Blueprint 2. Bind to dispatcher in receiving Blueprint 3. Call dispatcher on events 4. Handle in bound functions Blueprint Interface 1. Create Blueprint Interface asset 2. Add function signatures 3. Implement interface in Blueprints 4. Call interface functions on actors Component-Based Design 1. Create Actor Component Blueprint 2. Implement reusable logic 3. Add component to actors 4. Access via Get Component Best Practices Use functions for reusable logic Keep event graphs organized Comment complex sections Use interfaces over casting Profile with Blueprint Profiler References Blueprint Documentation
Agent 识别该技能的关键词,点击任意一个即可复制。
该技能未提供触发词。
下载的 .skill 包内含以下字段。
| 字段 | 说明 |
|---|---|
| format | 格式标识(skill/v1) |
| skill_id | 技能唯一 ID |
| name | 技能名称 |
| version | 版本号 |
| description | 技能描述 |
| category | 所属分类(数组) |
| trigger_words | 触发词列表 |
| tags | 标签列表 |
| source | 来源标识 |
| source_url | 来源链接(本页地址) |
| exported_at | 导出时间(每次下载生成) |
| system_prompt | 系统提示词正文 |
| model_config | 模型参数:provider / model / temperature / max_tokens / top_p |
| examples | 示例 |
| install_guide | 各平台导入说明(Coze / Dify / Claude / 自定义框架) |