compose-multiplatform-patterns
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI. Use when building Compose or Jetpack Compose UI, state, navigation, or theming in a KMP project.
DeepseekModel
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name compose-multiplatform-patterns description Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI. Use when building Compose or Jetpack Compose UI, state, navigation, or theming in a KMP project. metadata {"origin":"ECC"} Compose Multiplatform Patterns Patterns for building shared UI across Android, iOS, Desktop, and Web using Compose Multiplatform and Jetpack Compose. Covers state management, navigation, theming, and performance. When to Activate Building Compose UI (Jetpack Compose or Compose Multiplatform) Managing UI state with ViewModels and Compose state Implementing navigation in KMP or Android projects Designing reusable composables and design systems Optimizing recomposition and rendering performance State Management ViewModel + Single State Object Use a single data class for screen state. Expose it as StateFlow and collect in Compose: data class ItemListState ( val items: List<Item> = emptyList(), val isLoading: Boolean = false , val error: String? = null , val searchQuery: String = "" ) class ItemListViewModel ( private val getItems: GetItemsUseCase ) : ViewModel() { private val _state = MutableStateFlow(ItemListState()) val state: StateFlow<ItemListState> = _state.asStateFlow() fun onSearch (query: String ) { _state.update { it.copy(searchQuery = query) } loadItems(query) } private fun loadItems (query: String ) { viewModelScope.launch { _state.update { it.copy(isLoading = true ) } getItems(query).fold( onSuccess = { items -> _state.update { it.copy(items = items, isLoading = false ) } }, onFailure = { e -> _state.update { it.copy(error = e.message, isLoading = false ) } } ) } } } Collecting State in Compose @Composable fun ItemListScreen (viewModel: ItemListViewModel = koinViewModel() ) { val state by viewModel.state.collectAsStateWithLifecycle() ItemListContent( state = state, onSearch = viewModel::onSearch ) } @Composable private fun ItemListContent ( state: ItemListState , onSearch: ( String ) -> Unit ) { // Stateless composable — easy to preview and test } Event Sink Pattern For complex screens, use a sealed interface for events instead of multiple callback lambdas: sealed interface ItemListEvent { data class Search ( val query: String) : ItemListEvent data class Delete ( val itemId: String) : ItemListEvent data object Refresh : ItemListEvent } // In ViewModel fun onEvent (event: ItemListEvent ) { when (event) { is ItemListEvent.Search -> onSearch(event.query) is ItemListEvent.Delete -> deleteItem(event.itemId) is ItemListEvent.Refresh -> loadItems(_state.value.searchQuery) } } // In Composable — single lambda instead of many ItemListContent( state = state, onEvent = viewModel::onEvent ) Navigation Type-Safe Navigation (Compose Navigation 2.8+) Define routes as @Serializable objects: @Serializable data object HomeRoute @Serializable data class DetailRoute ( val id: String) @Serializable data object SettingsRoute @Composable fun AppNavHost (navController: NavHostController = rememberNavController() ) { NavHost(navController, startDestination = HomeRoute) { composable<HomeRoute> { HomeScreen(onNavigateToDetail = { id -> navController.navigate(DetailRoute(id)) }) } composable<DetailRoute> { backStackEntry -> val route = backStackEntry.toRoute<DetailRoute>() DetailScreen(id = route.id) } composable<SettingsRoute> { SettingsScreen() } } } Dialog and Bottom Sheet Navigation Use dialog() and overlay patterns instead of imperative show/hide: NavHost(navController, startDestination = HomeRoute) { composable<HomeRoute> { /* ... */ } dialog<ConfirmDeleteRoute> { backStackEntry -> val route = backStackEntry.toRoute<ConfirmDeleteRoute>() ConfirmDeleteDialog( itemId = route.itemId, onConfirm = { navController.popBackStack() }, onDismiss = { navController.popBackStack() } ) } } Composable Design Slot-Based APIs Design composables with slot parameters for flexibility: @Composable fun AppCard ( modifier: Modifier = Modifier, header: @ Composable () -> Unit = {}, content: @ Composable ColumnScope .() -> Unit , actions: @ Composable RowScope .() -> Unit = {} ) { Card(modifier = modifier) { Column { header() Column(content = content) Row(horizontalArrangement = Arrangement.End, content = actions) } } } Modifier Ordering Modifier order matters — apply in this sequence: Text( text = "Hello" , modifier = Modifier .padding( 16. dp) // 1. Layout (padding, size) .clip(RoundedCornerShape( 8. dp)) // 2. Shape .background(Color.White) // 3. Drawing (background, border) .clickable { } // 4. Interaction ) KMP Platform-Specific UI expect/actual for Platform Composables // commonMain @Composable expect fun PlatformStatusBar (darkIcons: Boolean ) // androidMain @Composable actual fun PlatformStatusBar (darkIcons: Boolean ) { val systemUiController = rememberSystemUiController() SideEffect { systemUiController.setStatusBarColor(Color.Transparent, darkIcons) } } // iosMain @Composable actual fun PlatformStatusBar (darkIcons: Boolean ) { // iOS handles this via UIKit interop or Info.plist } Performance Stable Types for Skippable Recomposition Mark classes as @Stable or @Immutable when all properties are stable: @Immutable data class ItemUiModel ( val id: String, val title: String, val description: String, val progress: Float ) Use key() and Lazy Lists Correctly LazyColumn { items( items = items, key = { it.id } // Stable keys enable item reuse and animations ) { item -> ItemRow(item = item) } } Defer Reads with derivedStateOf val listState = rememberLazyListState() val showScrollToTop by remember { derivedStateOf { listState.firstVisibleItemIndex > 5 } } Avoid Allocations in Recomposition // BAD — new lambda and list every recomposition items.filter { it.isActive }.forEach { ActiveItem(it, onClick = { handle(it) }) } // GOOD — key each item so callbacks stay attached to the right row val activeItems = remember(items) { items.filter { it.isActive } } activeItems.forEach { item -> key(item.id) { ActiveItem(item, onClick = { handle(item) }) } } Theming Material 3 Dynamic Theming @Composable fun AppTheme ( darkTheme: Boolean = isSystemInDarkTheme() , dynamicColor: Boolean = true , content: @Composable () -> Unit ) { val colorScheme = when { dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> { if (darkTheme) dynamicDarkColorScheme(LocalContext.current) else dynamicLightColorScheme(LocalContext.current) } darkTheme -> darkColorScheme() else -> lightColorScheme() } MaterialTheme(colorScheme = colorScheme, content = content) } Anti-Patterns to Avoid Using mutableStateOf in ViewModels when MutableStateFlow with collectAsStateWithLifecycle is safer for lifecycle Passing NavController deep into composables — pass lambda callbacks instead Heavy computation inside @Composable functions — move to ViewModel or remember {} Using LaunchedEffect(Unit) as a substitute for ViewModel init — it re-runs on configuration change in some setups Creating new object instances in composable parameters — causes unnecessary recomposition References See skill: android-clean-architecture for module structure and layering. See skill: kotlin-coroutines-flows for coroutine and Flow patterns.
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下载的 .skill 包内含以下字段。
| 字段 | 说明 |
|---|---|
| format | 格式标识(skill/v1) |
| skill_id | 技能唯一 ID |
| name | 技能名称 |
| version | 版本号 |
| description | 技能描述 |
| category | 所属分类(数组) |
| trigger_words | 触发词列表 |
| tags | 标签列表 |
| source | 来源标识 |
| source_url | 来源链接(本页地址) |
| exported_at | 导出时间(每次下载生成) |
| system_prompt | 系统提示词正文 |
| model_config | 模型参数:provider / model / temperature / max_tokens / top_p |
| examples | 示例 |
| install_guide | 各平台导入说明(Coze / Dify / Claude / 自定义框架) |