开发编程
#python
scratch-coder
Create Scratch 3.0 projects using Python and ScratchGen. Use when the user wants to generate a .sb3 file with sprites, scripts, and assets.
DeepseekModel
官方收录技能
质量 良好 · 48
v1.0.0
获取
https://deepseekmodel.com/api/download.php?id=aizech-bernhard-zechmann-skills-skills-in-progress-scratch-coder-skill-md&format=skill
下载 .skill
标准格式,含 system_prompt 与 model_config,导入任意 Agent 框架即可使用
.skill 文件中 system_prompt 字段的实际内容。
name scratch-coder description Create Scratch 3.0 projects using Python and ScratchGen. Use when the user wants to generate a .sb3 file with sprites, scripts, and assets. license MIT compatibility claude-code opencode github-copilot devin pi cursor Scratch Coder Create Scratch 3.0 projects with Python and ScratchGen. Setup pip install "ScratchGen~=1.1" Quick start from ScratchGen import * project = Project() sprite = project.createSprite( 'Cat' ) sprite.createScript( WhenFlagClicked(), Show(), Say( 'Hello!' ) ) project.save( 'hello.sb3' ) Common pitfalls Sprites are hidden by default. Call Show() in WhenFlagClicked() . Sprites have no default costume. Add costumes via addCostume() or inject them after saving. Broadcast() / WhenBroadcastReceived() use null IDs in ScratchGen. Use ChangeVariable on global stage variables for cross-sprite state instead. GetAttribute requires ScratchGen constants, not strings: GetAttribute(Y_POSITION, ball) . Stop(ALL) clears speech bubbles before rendering. Use a game_over state variable plus a dedicated message sprite. Stage fence clamps sprites at y = -180 to 180 . Keep detection thresholds inside the bounds. Stage coordinates x: -240 to 240 y: -180 to 180 Physics tips Keep MoveSteps(N) <= half the target sprite's width to avoid tunneling. For axis-aligned games, store direction as dx / dy stage variables and move with ChangeX(Multiply(dx, speed)) . Save pipeline project.save() -> add_costumes() -> add_monitors() Testing python -c "import zipfile; print(zipfile.ZipFile('project.sb3').namelist())" Open the file in TurboWarp to verify. Reference references/block-reference.md — complete block reference
Agent 识别该技能的关键词,点击任意一个即可复制。
该技能未提供触发词。
下载的 .skill 包内含以下字段。
| 字段 | 说明 |
|---|---|
| format | 格式标识(skill/v1) |
| skill_id | 技能唯一 ID |
| name | 技能名称 |
| version | 版本号 |
| description | 技能描述 |
| category | 所属分类(数组) |
| trigger_words | 触发词列表 |
| tags | 标签列表 |
| source | 来源标识 |
| source_url | 来源链接(本页地址) |
| exported_at | 导出时间(每次下载生成) |
| system_prompt | 系统提示词正文 |
| model_config | 模型参数:provider / model / temperature / max_tokens / top_p |
| examples | 示例 |
| install_guide | 各平台导入说明(Coze / Dify / Claude / 自定义框架) |