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#writing
rust-best-practices
Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook. Use this skill when: (1) writing new Rust code or functions, (2) reviewing or refactoring existing Rust code, (3) deciding between borrowing vs cloning or ownership patterns, (4) implementing error handling with Result types, (5) optimizing Rust code for performance, (6) writing tests or documentation for Rust projects.
DeepseekModel
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质量 优秀 · 78
v1.0.0
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https://deepseekmodel.com/api/download.php?id=apollographql-skills-skills-rust-best-practices-skill-md&format=skill
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标准格式,含 system_prompt 与 model_config,导入任意 Agent 框架即可使用
.skill 文件中 system_prompt 字段的实际内容。
name rust-best-practices description Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook. Use this skill when: (1) writing new Rust code or functions, (2) reviewing or refactoring existing Rust code, (3) deciding between borrowing vs cloning or ownership patterns, (4) implementing error handling with Result types, (5) optimizing Rust code for performance, (6) writing tests or documentation for Rust projects. license MIT compatibility Rust 1.70+, Cargo metadata {"author":"apollographql","version":"1.1.1"} allowed-tools Bash(cargo:*) Bash(rustc:*) Bash(rustfmt:*) Bash(clippy:*) Read Write Edit Glob Grep Rust Best Practices Apply these guidelines when writing or reviewing Rust code. Based on Apollo GraphQL's Rust Best Practices Handbook . Best Practices Reference Before reviewing, familiarize yourself with Apollo's Rust best practices. Read ALL relevant chapters in the same turn in parallel. Reference these files when providing feedback: Chapter 1 - Coding Styles and Idioms : Borrowing vs cloning, Copy trait, Option/Result handling, iterators, comments, when to extract a function (duplication vs. wrong abstraction) Chapter 2 - Clippy and Linting : Clippy configuration, important lints, workspace lint setup Chapter 3 - Performance Mindset : Profiling, avoiding redundant clones, stack vs heap, zero-cost abstractions Chapter 4 - Error Handling : Result vs panic, thiserror vs anyhow, error hierarchies Chapter 5 - Automated Testing : Test naming, one assertion per test, snapshot testing Chapter 6 - Generics and Dispatch : Static vs dynamic dispatch, trait objects Chapter 7 - Type State Pattern : Compile-time state safety, when to use it Chapter 8 - Comments vs Documentation : When to comment, doc comments, rustdoc Chapter 9 - Understanding Pointers : Thread safety, Send/Sync, pointer types Quick Reference Borrowing & Ownership Prefer &T over .clone() unless ownership transfer is required Use &str over String , &[T] over Vec<T> in function parameters Small Copy types (≤24 bytes) can be passed by value Use Cow<'_, T> when ownership is ambiguous Error Handling Return Result<T, E> for fallible operations; avoid panic! in production Never use unwrap() / expect() outside tests Use thiserror for library errors, anyhow for binaries only Prefer ? operator over match chains for error propagation Performance Always benchmark with --release flag Run cargo clippy -- -D clippy::perf for performance hints Avoid cloning in loops; use .iter() instead of .into_iter() for Copy types Prefer iterators over manual loops; avoid intermediate .collect() calls Linting Run regularly: cargo clippy --all-targets --all-features --locked -- -D warnings Key lints to watch: redundant_clone - unnecessary cloning large_enum_variant - oversized variants (consider boxing) needless_collect - premature collection Use #[expect(clippy::lint)] over #[allow(...)] with justification comment. Testing Name tests descriptively: process_should_return_error_when_input_empty() One assertion per test when possible Use doc tests ( /// ) for public API examples Consider cargo insta for snapshot testing generated output Generics & Dispatch Prefer generics (static dispatch) for performance-critical code Use dyn Trait only when heterogeneous collections are needed Box at API boundaries, not internally Type State Pattern Encode valid states in the type system to catch invalid operations at compile time: struct Connection <State> { /* ... */ _state: PhantomData<State> } struct Disconnected ; struct Connected ; impl Connection <Connected> { fn send (& self , data: &[ u8 ]) { /* only connected can send */ } } Documentation // comments explain why (safety, workarounds, design rationale) /// doc comments explain what and how for public APIs Every TODO needs a linked issue: // TODO(#42): ... Enable #![deny(missing_docs)] for libraries
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下载的 .skill 包内含以下字段。
| 字段 | 说明 |
|---|---|
| format | 格式标识(skill/v1) |
| skill_id | 技能唯一 ID |
| name | 技能名称 |
| version | 版本号 |
| description | 技能描述 |
| category | 所属分类(数组) |
| trigger_words | 触发词列表 |
| tags | 标签列表 |
| source | 来源标识 |
| source_url | 来源链接(本页地址) |
| exported_at | 导出时间(每次下载生成) |
| system_prompt | 系统提示词正文 |
| model_config | 模型参数:provider / model / temperature / max_tokens / top_p |
| examples | 示例 |
| install_guide | 各平台导入说明(Coze / Dify / Claude / 自定义框架) |