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内容创作 #react #video #design

hyperframes-creative

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

DeepseekModel 官方收录技能 质量 优秀 · 90 v1.0.0

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https://deepseekmodel.com/api/download.php?id=heygen-com-hyperframes-skills-hyperframes-creative-skill-md&format=skill
下载 .skill 标准格式,含 system_prompt 与 model_config,导入任意 Agent 框架即可使用
.skill 文件中 system_prompt 字段的实际内容。
name hyperframes-creative description Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`. HyperFrames Creative Brand, pacing, style, narration, and composition direction. Use after the technical contract from hyperframes-core is in place. For motion patterns, scene blueprints, transitions, and CSS marker effects, use hyperframes-animation — this skill is intentionally non-animation. Read these two FIRST for any non-trivial composition — they override web instincts: references/house-style.md — "interpret the prompt, generate real content," the lazy-default list, and the background/foreground layer recipe. This is what turns a literal restyle into a concept . references/video-composition.md — video-medium scale, depth, and foreground detail. It explains how to avoid empty web-page layouts without imposing a universal element count. Skipping these is the single biggest cause of generic, web-page-looking output. They are not optional rows in the routing table below — for anything beyond a one-line edit, open both before you choose colors or write HTML. Workflow If a project has a design spec, read it first and treat its frontmatter tokens as brand truth (colors, fonts, spacing, tone, constraints). Which file to read (precedence frame.md → design.md → DESIGN.md ) and how to parse it (frontmatter = normative, prose = context) are defined once in references/design-spec.md — resolve and load per that doc. If no design spec exists and the user asks for visual direction, choose a route: Ready-made frame-preset (optional) → frame-presets/ (adopt a FRAME.md as frame.md ; see references/design-spec.md ) Named style or mood → references/visual-styles.md Fast defaults → references/house-style.md Interactive selection → references/design-picker.md For multi-scene work, plan beats and rhythm before writing HTML → references/beat-direction.md . For scene transitions, jump to hyperframes-animation/transitions/ . For motion-heavy work, read references/motion-principles.md (high-level guardrails), then go to hyperframes-animation for atomic rules. Routing Topic Read Adopt a ready-made frame-preset as frame.md (optional) frame-presets/ · references/design-spec.md Default palettes, motion, typography, lazy defaults to question references/house-style.md Named style presets, mood-to-style routing references/visual-styles.md Palette-specific color tokens palettes/*.md Composition patterns — PiP, text-behind-subject, title card, slide show references/composition-patterns.md Stats / infographic presentation references/data-in-motion.md Structured expansion for open-ended prompts references/prompt-expansion.md Video-medium density, scale, color, frame composition references/video-composition.md Per-beat direction, rhythm planning, transition timing references/beat-direction.md Post-authoring spec verification (colors, type, corners, spacing, depth) references/design-adherence.md High-level motion guardrails and GSAP-quality rules references/motion-principles.md Font selection, pairings, rendered-video type guardrails references/typography.md Story doctrine — hook language, value-before-evidence, storyboard-as-proposal, source-traceable visuals references/story-spine.md Script pacing, tone, openings, number pronunciation references/narration.md Precomputed audio bands mapped to motion references/audio-reactive.md Scripts scripts/contrast-report.mjs — inspect contrast warnings from rendered frames. scripts/extract-audio-data.py — pre-extract audio bands for audio-reactive compositions. scripts/package-loader.mjs — support script for bundled creative tooling. contrast-report.mjs resolves helper packages from the current project first, then can bootstrap the bundled HyperFrames package version. Set HYPERFRAMES_SKILL_PKG_VERSION=<version> only when running the skill outside the bundled CLI/skill install and you need to pin that bootstrap version explicitly. Run from the repo root with explicit paths, for example: python skills/hyperframes-creative/scripts/extract-audio-data.py <audio-file> Animation analysis ( animation-map.mjs ) lives in hyperframes-animation/scripts/ . Boundaries Do not override hyperframes-core technical rules. Do not require a design system for a minimal technical composition. Do not add extra scenes, narration, music, captions, or transitions unless the request calls for them or you first propose the expansion. Keep recipe references task-specific; do not read every reference for simple edits.
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下载的 .skill 包内含以下字段。
字段 说明
format格式标识(skill/v1)
skill_id技能唯一 ID
name技能名称
version版本号
description技能描述
category所属分类(数组)
trigger_words触发词列表
tags标签列表
source来源标识
source_url来源链接(本页地址)
exported_at导出时间(每次下载生成)
system_prompt系统提示词正文
model_config模型参数:provider / model / temperature / max_tokens / top_p
examples示例
install_guide各平台导入说明(Coze / Dify / Claude / 自定义框架)
同一份技能可按不同平台格式导出。
.skill 标准格式,含 system_prompt 与 model_config,导入任意 Agent 框架即可使用 下载
.skillpro 增强格式,额外含脚本 / 工具 / 依赖 / 钩子占位 下载
.json 纯 JSON 导出,只含 system_prompt 与模型参数 下载
Coze 带 frontmatter 的 Markdown,Coze 平台导入用 下载
Dify Dify DSL,创建应用后直接导入 下载

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