内容创作
#video
storyboard-shot-design
Use for shot-by-shot planning, storyboard generation, camera coverage, blocking, and precise visual sequencing for multi-shot videos.
DeepseekModel
官方收录技能
质量 优秀 · 90
v1.0.0
获取
https://deepseekmodel.com/api/download.php?id=nolanx-ai-nolanx-ai-nolanx-skills-storyboard-shot-design-skill-md&format=skill
下载 .skill
标准格式,含 system_prompt 与 model_config,导入任意 Agent 框架即可使用
.skill 文件中 system_prompt 字段的实际内容。
name storyboard-shot-design description Use for shot-by-shot planning, storyboard generation, camera coverage, blocking, and precise visual sequencing for multi-shot videos. tags ["storyboard","shotlist","camera","coverage","blocking","sequence"] agents {"allow":["planner","script_writer","video_designer","flf_video_designer"]} Storyboard Shot Design Use this skill when the output must become a sequence of filmable or generatable shots. Goals Convert ideas into clean shot logic. Ensure each shot has a visual job. Avoid redundant coverage. Per-Shot Template For each shot, define: shot number and duration intent subject focus framing camera position and movement action inside frame emotional purpose continuity links from previous shot transition pressure into next shot Coverage Rules Each new shot must add either new information, stronger emotion, or clearer action. Do not repeat the same framing unless repetition is intentionally rhythmic. Alternate shot scale or axis only when it improves clarity or impact. A 15-second clip should still contain meaningful internal progression. Camera Logic Use push-ins for realization, pressure, dread, or commitment. Use orbit for transformation, awe, or unstable identity. Use lateral tracking for pursuit, momentum, or spatial continuity. Use locked frames for ritual, intimidation, or tableau power. Sequencing Rules Preserve world and character anchors explicitly. Note where previous video continuity is required. Prefer world-asset reference videos as anchor material for formal shots. If continuing a sequence, state what must remain unchanged: subject, costume, damage state, location, weather, palette, action vector. Common Failure Cases To Avoid every shot is a generic hero shot no clear axis of action no relationship between shots dramatic beats happen only in text, not camera design
Agent 识别该技能的关键词,点击任意一个即可复制。
该技能未提供触发词。
下载的 .skill 包内含以下字段。
| 字段 | 说明 |
|---|---|
| format | 格式标识(skill/v1) |
| skill_id | 技能唯一 ID |
| name | 技能名称 |
| version | 版本号 |
| description | 技能描述 |
| category | 所属分类(数组) |
| trigger_words | 触发词列表 |
| tags | 标签列表 |
| source | 来源标识 |
| source_url | 来源链接(本页地址) |
| exported_at | 导出时间(每次下载生成) |
| system_prompt | 系统提示词正文 |
| model_config | 模型参数:provider / model / temperature / max_tokens / top_p |
| examples | 示例 |
| install_guide | 各平台导入说明(Coze / Dify / Claude / 自定义框架) |