Skills Plugins MCP Prompt Model 博客 我的中心
生活与工具 #browser #game

web-3d-asset-pipeline

Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.

DeepseekModel 官方收录技能 质量 优秀 · 90 v1.0.0

获取

https://deepseekmodel.com/api/download.php?id=openai-plugins-plugins-game-studio-skills-web-3d-asset-pipeline-skill-md&format=skill
下载 .skill 标准格式,含 system_prompt 与 model_config,导入任意 Agent 框架即可使用
.skill 文件中 system_prompt 字段的实际内容。
name web-3d-asset-pipeline description Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation. Web 3D Asset Pipeline Overview Use this skill for shipped 3D assets, not runtime scene code. The default output format for browser 3D work in this plugin is GLB or glTF 2.0. The goal is predictable runtime assets, not whatever the DCC tool happened to export first. This guidance is engine-agnostic and can serve Three.js, React Three Fiber, Babylon.js, or PlayCanvas. Use This Skill When the task is about GLB or glTF shipping format the task is about model cleanup, texture packaging, compression, LOD, or collision proxies the runtime stack is already chosen and the remaining problem is asset quality or size Do Not Use This Skill When the task is about scene, camera, renderer, or game-loop structure the task is purely about React versus vanilla Three.js routing the user is still deciding between runtime engines Default Pipeline Author and clean the source asset in a DCC tool such as Blender. Export to GLB or glTF 2.0. Optimize with glTF Transform. Validate naming, pivots, transforms, material reuse, and texture budgets. Add collision proxies, LOD strategy, and baked-lighting assumptions as needed. Ship the optimized asset and load it with engine-native GLTF support. Format Rules Default shipping format: GLB or glTF 2.0. Do not treat FBX, OBJ, or DCC-native formats as the long-term runtime contract. Apply or normalize transforms before shipping. Keep units, pivots, and orientation conventions consistent across the whole asset set. Optimization Rules Use glTF Transform for pruning, deduplication, simplification, and packaging. Use geometry compression intentionally. Draco is a valid option when decode cost and compatibility fit the runtime. Meshopt is often a strong default for web delivery. Compress textures deliberately. Use KTX2 or BasisU when the runtime stack supports it. Use WebP or AVIF where they make sense in the broader asset pipeline. Reuse materials and textures where possible to cut memory and draw-call cost. Runtime-Ready Asset Rules Keep model hierarchy names stable and meaningful. Set pivots and origins for gameplay interaction, not just for DCC convenience. Author explicit collision proxies for physics-heavy scenes. Decide whether lighting is dynamic, baked, or hybrid before final export. Plan LODs for large environments or repeated props. Keep texture resolution proportional to on-screen use, not source-art ambition. Common Failure Modes Shipping raw DCC exports without cleanup Too many unique materials Texture sizes far above visible need Missing collision proxies Scale or pivot mismatches between assets Runtime code compensating for asset mistakes that should be fixed upstream References Three.js stack: ../../references/threejs-stack.md React Three Fiber stack: ../../references/react-three-fiber-stack.md GLB loader starter: ../../references/gltf-loading-starter.md Rapier starter: ../../references/rapier-integration-starter.md 3D asset pipeline reference: ../../references/web-3d-asset-pipeline.md Alternative engines: ../../references/alternative-3d-engines.md
Agent 识别该技能的关键词,点击任意一个即可复制。

该技能未提供触发词。

下载的 .skill 包内含以下字段。
字段 说明
format格式标识(skill/v1)
skill_id技能唯一 ID
name技能名称
version版本号
description技能描述
category所属分类(数组)
trigger_words触发词列表
tags标签列表
source来源标识
source_url来源链接(本页地址)
exported_at导出时间(每次下载生成)
system_prompt系统提示词正文
model_config模型参数:provider / model / temperature / max_tokens / top_p
examples示例
install_guide各平台导入说明(Coze / Dify / Claude / 自定义框架)
同一份技能可按不同平台格式导出。
.skill 标准格式,含 system_prompt 与 model_config,导入任意 Agent 框架即可使用 下载
.skillpro 增强格式,额外含脚本 / 工具 / 依赖 / 钩子占位 下载
.json 纯 JSON 导出,只含 system_prompt 与模型参数 下载
Coze 带 frontmatter 的 Markdown,Coze 平台导入用 下载
Dify Dify DSL,创建应用后直接导入 下载

每日精选 Skill 推荐,免费送到你邮箱

输入邮箱,每天接收一个精选 AI Agent 技能推荐。完全免费,持续更新。

提交后我们会发送一封确认邮件,点击邮件里的链接才会开始收信。

完全免费,取消任意时间。我们不会发送垃圾邮件。